@@ -27,7 +27,7 @@ _This mode is exclusive designed NetGear API for robustly handles Multiple Serve
* _The network IP [`address`](netgear#parameters-and-attributes-wrench) value of each Server MUST exactly match the Client._
* _If all the connected servers on the network get disconnected, the Client itself automatically exits to save resources._
***This feature as of now only available with the [`testing`](https://github.com/abhiTronix/vidgear/tree/testing) branch only!**
* In Multi-Server Mode, Even it is not advisable, when running both Multiple Servers and Client on the same local machine on different commandline windows, Try to avoid using NetGear API with other VidGear's Video Capture API's (such as CamGear), instead stick to simple OpenCV methods(_usage given below_) to avoid undesired latency.
* In Multi-Server Mode, Even it is not advisable, when running both Multiple Servers and Client on the same local machine on different command-line windows, Try to avoid using NetGear API with other VidGear's Video Capture API's (such as CamGear), instead stick to simple OpenCV methods(_usage given below_) to avoid undesired latency.
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@@ -36,7 +36,7 @@ _This mode is exclusive designed NetGear API for robustly handles Multiple Serve
**To manipulate this exclusive Multi-Server Mode, NetGear API currently provide following attribute of the [**option](netgear#parameters-and-attributes-wrench) dictionary parameters:**
*`multiserver_mode` (_bool_): This attribute activates Multi-Server Mode if it is set to `True`. It usage is as follows:
*`multiserver_mode` (_bool_): This attribute activates Multi-Server Mode if it is set to `True`. Its usage is as follows:
@@ -54,7 +54,7 @@ _This mode is exclusive designed NetGear API for robustly handles Multiple Serve
# Usage:
_**:bulb:NOTE:** For sake of simplicity in these examples, **We will use only two unique Servers, but the number of these Servers can be extended to several numbers depending upon your requirements and System configurations.** All of these Servers can transfer frames to a sole Client at same time, that will be displaying received outputs as a montage(multiple frames concatenated together)._
_**:bulb:NOTE:** For sake of simplicity in these examples, **We will use only two unique Servers, but the number of these Servers can be extended to several numbers depending upon your requirements and System configurations.** All of these Servers can transfer frames to a sole Client at the same time, that will be displaying received outputs as a montage(multiple frames concatenated together)._