Commit f8791196 authored by Richard Qian's avatar Richard Qian
Browse files

Finalize release 2.1.0

parent 83be0022
......@@ -4,6 +4,16 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [2.1.0] - 2020-12-21
* UI slightly revamped, by grouping all options into separate panels for easier discerning.
* Added an option to disable UV map checks, allowing to decrease import time.
* Models without armatures are no longer parented to empty armatures. Armatures are created only if they have at least one bone.
* Allow saving and removing presets for switching more changes quickly.
* Ensure that generated names actually follow Blender naming scheme. This change finally allows materials to be assigned correctly to all meshes, especially for stage models. Effectively fixes issue #15.
* Button labels now place "Import" before the file extension, for better consistency.
* NUMDLB importer will no longer abort on any case except for invalid files.
* Remove legacy code intended for unsupported older Blender/Python versions.
## [2.0.1] - 2020-09-03
* Multiply nodes have a default factor of 1.0
* The B/Blue value for all normal map combine RGB nodes are set to 1.0
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......@@ -19,7 +19,7 @@ Imports data referenced by NUMDLB files and NUANMB files (binary model and anima
* PNG textures: <https://gitlab.com/Worldblender/smash-ultimate-textures>
## Installation
This set of two scripts requires Blender 2.80 or later, but only 2.83 LTS has been tested.
This set of two scripts requires Blender 2.80 or later, but only 2.83 LTS has been tested. Some users report that Blender 2.90 and later are also working.
1. Clone or download this repository. If downloaded, extract the files after that.
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......@@ -4,7 +4,7 @@ bl_info = {
"name": "Super Smash Bros. Ultimate Animation Importer",
"description": "Imports animation data from NUANMB files (binary animation format used by some games developed by Bandai-Namco)",
"author": "Richard Qian (Worldblender), Ploaj",
"version": (2, 0, 1),
"version": (2, 1, 0),
"blender": (2, 80, 0),
"api": 31236,
"location": "File > Import",
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......@@ -4,7 +4,7 @@ bl_info = {
"name": "Super Smash Bros. Ultimate Model Importer",
"description": "Imports data referenced by NUMDLB files (binary model format used by some games developed by Bandai-Namco)",
"author": "Richard Qian (Worldblender), Random Talking Bush, Ploaj",
"version": (2, 0, 1),
"version": (2, 1, 0),
"blender": (2, 80, 0),
"api": 31236,
"location": "File > Import",
......
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