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  • v1.12.0
    5434d6f4 · Release 1.12.0 ·
    ## Cats! la Mascarade - v1.12.0 - Creation Calculator Update
    - Changed the way of versioning the system: from `<major>.<minor>.<patch>` to `<major>.<foundry-version>.<system-version>`.
    - Initial attributes are now set to `3` by default for new actors, to reduce the workload for the GM when creating NPCs.
    - Added Attributes Items for Tooltips and compendium helper (not used in sheet).
    - Updated the creation calculator, some items have now modifiers attributes. Some need manual attention. A migration script will trigger in this update.
      - Skills `Modifier`:
        - Format:
          - 1st character: `C`at, `B`astet or `H`uman.
          - 2nd character: `-` or `+`.
          - 3rd character: `1` to `9` (but currently only -2 to +2 are relevant).
        - Exemples (used in core book):
          - `C-1`: Used for `Jump`, shift down the cost by 1 step.
          - `H+1`: Used for `Martial Arts`, shift up the cost by 1 step.
      - Advantages:
        - `Skill Modifier`: Used for Skill point computation.
            - Exemples (used in core book):
              - `-8`: Used in `Creditor`.
              - `+4`: Used in `Hydrophile`.
        - `Modifier` format: Any Attribute or Skill name with numeric modifier prefixed by `-` or `+`.
          - Exemples (used in core book):
            - `eye+1` (attribute): Used in `Ambidextrous`.
            - `stealth-1` (skill): Used in `Sighted`.
  • v1.11.0
    ## 1.11.0 - 31/05/2024 - FoundryVTT v12 Compatibility
    __! Be certain to carefully back up any critical user data before installing this update !__
    - Updated the System to FoundryVTT v12.
    - Added GM Duel tool to quicken Duel for GM.
    - Added `userBonus` and `userMalus` options to the dice picker constructor to set default Bonus and Malus.
    - Added `openDicePicker` to sockets to allow GM to send setup dice windows (only used in GM Duel for now).
    - Added icon change on advantage/disadvantage selection.
  • v1.10.0
    2f9b509e · release 1.10.0 ·
    ## Cats! la Mascarade - v1.10.0 - Happy New Cat !
    Ajout d'une calculatrice de base pour la création de personnages en popup.
    Ajout de popup pour les race et faction dans le Gm Monitor (si ce sont des Item).
    Le système est maintenant restrain à Foundry v11+.
  • v1.9.0
    # 1.9.0 - Per Favor !
    - Added favor as items for an easier usage/management.
    - Added favor compendium based on "favor cards" in base helpers.
    - Added a warning message when using middle mouse button on reputation/lives in GM Monitor.
    - Faction and Breed are now stored as item on drop on actor sheet.
    - Fix for GM Monitor who do not refresh for unlinked actors.
  • v1.8.0
    3d048a66 · v1.8.0 - Holiday's QoL ·
    ## 1.8.0 - Holiday's QoL
    - Added ChatMessage for Coma/Unconsciousness states (GM only, but can revealed afterward).
    - Using the new packFolders in system manifest.
    - Fix for GM ContextMenu display in Skill row.
    - Fix for Effect name (label -> name).
  • v1.7.1
    Updated `Streetwise` formula
  • v1.7.0
    FoundryVTT v11 Compatibility
  • v1.6.0
    # 1.6.0 - 29/01/2023 - Hybrid rule and fixes
    - Added a Hybrid rule for critics in settings (the previous value cannot be migrated, please reset the option if you have this option check before).
    - Added conditional visibility on difficulty display in chat, to be hidden in chat basic roll (/r 1d100).
    - Fix for difficulty display in chat (9 = "Medium" not "Fairly easy")
  • v1.5.0
    f9213106 · Release 1.5.0 ·
    # 1.5.0 - Ours cats have talent !
    - Added talent dialog to show in chat the usage of talent, and it's rank used.
    - Added GM context menu to remove all/rankless skills on actor sheet (right clic on skill title to see the option).
  • v1.4.0
    c8a1798f · Release v1.4.0 ·
    ## Cats Eyes !
    - Added GM Monitor (GM only)
      - Added an Icon in token tools to display it.
      - Added an option to display it on startup (enabled by default).
    - Fixed injuries icons on chat (ex: a cat with `5` in `hair` with `6` injuries now display the coma icon instead of `6`).
  • v1.3.1
    Fixed the `luck` value that won't update on critics.
  • v1.3.0
    668590cb · Release v1.3.0 ·
    ## 1.3.0 - 07/12/2022 - Actor sheet grooming
    - Added `+4` (Bastet) / `+5` (Human) label on actor sheet on `Hair` and `Claw` attributes.
    - Added soft-lock capability on actor sheet.
    - Added formula check indicator on actor and skill sheets : the `Base value` now display a warning if `formula` is not set or invalid.
    - Added GM ability to import all skills from compendiums on actor sheet (right clic on skill title to sse the option).
  • v1.2.0
    f103d6b5 · Release 1.2.0 ·
    - Added total column on skills.
    - Added custom modifiers on DicePicker (+- 0 to 5).
    - Added injury level on display for chat roll.
    - Added skill's formula translation on the fly.
    - Fix: Critical failure are only on 1 on 2nd dice (before was "1-6" if you had 5 injuries).
    - Fix: Altering token bar values now applies effects.
    - Fix: Reordered attributes to match rule book.
    - Updated some language's typo (thanks to `Dame du Lac`).
  • v1.1.1
    Editors CSS Fix
  • v1.1.0
    ## 1.1.0 - 01/12/2022 - DicePicker Dialog
    - Added a dialog when rolling dice from sheets.
    - Added an option to disable injuries modifier on critics rolls (1/10, 1-2/, 1-3/... → 1/10).
    - Updated chat log for rolls, now display critics if any.
    - Some minors fixes
  • v1.0.0
    First public release