-
v1.12.05434d6f4 · ·
## Cats! la Mascarade - v1.12.0 - Creation Calculator Update - Changed the way of versioning the system: from `<major>.<minor>.<patch>` to `<major>.<foundry-version>.<system-version>`. - Initial attributes are now set to `3` by default for new actors, to reduce the workload for the GM when creating NPCs. - Added Attributes Items for Tooltips and compendium helper (not used in sheet). - Updated the creation calculator, some items have now modifiers attributes. Some need manual attention. A migration script will trigger in this update. - Skills `Modifier`: - Format: - 1st character: `C`at, `B`astet or `H`uman. - 2nd character: `-` or `+`. - 3rd character: `1` to `9` (but currently only -2 to +2 are relevant). - Exemples (used in core book): - `C-1`: Used for `Jump`, shift down the cost by 1 step. - `H+1`: Used for `Martial Arts`, shift up the cost by 1 step. - Advantages: - `Skill Modifier`: Used for Skill point computation. - Exemples (used in core book): - `-8`: Used in `Creditor`. - `+4`: Used in `Hydrophile`. - `Modifier` format: Any Attribute or Skill name with numeric modifier prefixed by `-` or `+`. - Exemples (used in core book): - `eye+1` (attribute): Used in `Ambidextrous`. - `stealth-1` (skill): Used in `Sighted`.
-
v1.11.09e36eef3 · ·
## 1.11.0 - 31/05/2024 - FoundryVTT v12 Compatibility __! Be certain to carefully back up any critical user data before installing this update !__ - Updated the System to FoundryVTT v12. - Added GM Duel tool to quicken Duel for GM. - Added `userBonus` and `userMalus` options to the dice picker constructor to set default Bonus and Malus. - Added `openDicePicker` to sockets to allow GM to send setup dice windows (only used in GM Duel for now). - Added icon change on advantage/disadvantage selection.
-
v1.9.053a39887 · ·
# 1.9.0 - Per Favor ! - Added favor as items for an easier usage/management. - Added favor compendium based on "favor cards" in base helpers. - Added a warning message when using middle mouse button on reputation/lives in GM Monitor. - Faction and Breed are now stored as item on drop on actor sheet. - Fix for GM Monitor who do not refresh for unlinked actors.
-
v1.6.0e3176342 · ·
# 1.6.0 - 29/01/2023 - Hybrid rule and fixes - Added a Hybrid rule for critics in settings (the previous value cannot be migrated, please reset the option if you have this option check before). - Added conditional visibility on difficulty display in chat, to be hidden in chat basic roll (/r 1d100). - Fix for difficulty display in chat (9 = "Medium" not "Fairly easy")
-
v1.3.0668590cb · ·
## 1.3.0 - 07/12/2022 - Actor sheet grooming - Added `+4` (Bastet) / `+5` (Human) label on actor sheet on `Hair` and `Claw` attributes. - Added soft-lock capability on actor sheet. - Added formula check indicator on actor and skill sheets : the `Base value` now display a warning if `formula` is not set or invalid. - Added GM ability to import all skills from compendiums on actor sheet (right clic on skill title to sse the option).
-
v1.2.0f103d6b5 · ·
- Added total column on skills. - Added custom modifiers on DicePicker (+- 0 to 5). - Added injury level on display for chat roll. - Added skill's formula translation on the fly. - Fix: Critical failure are only on 1 on 2nd dice (before was "1-6" if you had 5 injuries). - Fix: Altering token bar values now applies effects. - Fix: Reordered attributes to match rule book. - Updated some language's typo (thanks to `Dame du Lac`).