1. 21 May, 2020 1 commit
  2. 15 May, 2020 1 commit
    • Jehferson Mello's avatar
      Revamped camera for almost all projects · 1c096ead
      Jehferson Mello authored
      - Camera can now be freely positioned and target arbitrary spots
      - New Camera is now a templated class in common/datatypes.hxx
      - Vector source file has been moved to common/Vec.hxx
      - The HIP and CUDA workarounds in Vector have been merged in the new
      class
      - SYCL is not yet converted and disabled because it's broken on my
      machine, as is ROCM's OpenCL, which is quite annoying
      1c096ead
  3. 17 Feb, 2020 1 commit
    • Jehferson Mello's avatar
      Made hue calculation more consistent across the board · 03cd0a05
      Jehferson Mello authored
      Different implementations can have different ideas of what some things
      mean. Though I haven't gone ALL the way they should be more consistent
      now, particularly within Vulkan where they'd differ both on Vulkan
      driver as well as SPIR-V source (GLSL vs HLSL vs OpenCL)
      03cd0a05
  4. 19 Jan, 2020 2 commits
  5. 15 Jan, 2020 2 commits
  6. 13 Jan, 2020 1 commit
  7. 12 Jan, 2020 1 commit
    • Jehferson Mello's avatar
      Minor colouring fix · e1bda6a3
      Jehferson Mello authored
      Also added one more tweakable parameter as well that scales value
      throughout entire image
      e1bda6a3
  8. 11 Jan, 2020 1 commit
  9. 03 Jan, 2020 1 commit
  10. 30 Dec, 2019 3 commits
  11. 29 Dec, 2019 2 commits
  12. 21 Dec, 2019 3 commits
  13. 19 Dec, 2019 1 commit