- 21 May, 2020 1 commit
-
-
Jehferson Mello authored
-
- 15 May, 2020 1 commit
-
-
Jehferson Mello authored
- Camera can now be freely positioned and target arbitrary spots - New Camera is now a templated class in common/datatypes.hxx - Vector source file has been moved to common/Vec.hxx - The HIP and CUDA workarounds in Vector have been merged in the new class - SYCL is not yet converted and disabled because it's broken on my machine, as is ROCM's OpenCL, which is quite annoying
-
- 17 Feb, 2020 1 commit
-
-
Jehferson Mello authored
Different implementations can have different ideas of what some things mean. Though I haven't gone ALL the way they should be more consistent now, particularly within Vulkan where they'd differ both on Vulkan driver as well as SPIR-V source (GLSL vs HLSL vs OpenCL)
-
- 19 Jan, 2020 2 commits
-
-
Jehferson Mello authored
-
Jehferson Mello authored
-
- 15 Jan, 2020 2 commits
-
-
Jehferson Mello authored
-
Jehferson Mello authored
-
- 13 Jan, 2020 1 commit
-
-
Jehferson Mello authored
-
- 12 Jan, 2020 1 commit
-
-
Jehferson Mello authored
Also added one more tweakable parameter as well that scales value throughout entire image
-
- 11 Jan, 2020 1 commit
-
-
Jehferson Mello authored
Vulkan still missing SYCL maybe broken?
-
- 03 Jan, 2020 1 commit
-
-
Jehferson Mello authored
Didn't touch any of the CMake side though
-
- 30 Dec, 2019 3 commits
-
-
Jehferson Mello authored
-
Jehferson Mello authored
-
Jehferson Mello authored
-
- 29 Dec, 2019 2 commits
-
-
Jehferson Mello authored
-
Jehferson Mello authored
- Window titles now specify flavour - Program output times setup - CPU based code was optimised (mainly by avoiding copies. ~10% faster) - Both CPU and GPU code moved to float from doubles to help performance from user-focuse GPUs (such as my own Titan X which was unable to beat my CPU)
-
- 21 Dec, 2019 3 commits
-
-
Jehferson Mello authored
-
Jehferson Mello authored
-
Jehferson Mello authored
-
- 19 Dec, 2019 1 commit
-
-
Jehferson Mello authored
-