1. 01 Jun, 2021 2 commits
  2. 29 May, 2021 2 commits
  3. 14 May, 2021 1 commit
  4. 13 May, 2021 1 commit
  5. 06 May, 2021 4 commits
  6. 06 Apr, 2021 5 commits
  7. 02 Apr, 2021 3 commits
  8. 30 Mar, 2021 1 commit
  9. 28 Mar, 2021 1 commit
    • cheapie's avatar
      Assorted changes to tube breaking/repair behavior · 7ad991ce
      cheapie authored
      * Tubes can now be intentionally broken using a hammer
      * Log messages have been improved slightly for tube repair
      * Punching a broken tube now causes damage due to the sharp edges
      7ad991ce
  10. 24 Mar, 2021 1 commit
  11. 25 Feb, 2021 2 commits
  12. 07 Feb, 2021 2 commits
    • Vanessa Dannenberg's avatar
      Merge branch 'm_small_fixes' into 'master' · a735d1a1
      Vanessa Dannenberg authored
      Various small fixes
      
      See merge request !35
      a735d1a1
    • HybridDog's avatar
      Various small fixes · a2c0dd11
      HybridDog authored
      * Save the fakeplayer's wielded item in set_wielded_item
      * pipeworks.luaentity: Return the found objects in get_objects_inside_radius
      * Remove the invalid and unused on_blast return values in lua_tube.lua
        This should avoid a crash when a strong explosion happens next to a Lua Tube.
      * Do not access a global "nodename" in a BUG message.
        This avoids a potential crash, in case the message actually appears in practice.
      * Set the Flow Sensor and Fountain Head mesecons connection rules
      * pipeworks.luaentity: Use the same function for move_to and set_pos
      * (no functional change) Do not save the object returned by tube_inject_item into the "item1" local variable in filter-injector.lua
      a2c0dd11
  13. 05 Feb, 2021 2 commits
  14. 03 Feb, 2021 2 commits
  15. 18 Dec, 2020 2 commits
  16. 28 Oct, 2020 1 commit
  17. 17 Oct, 2020 4 commits
  18. 24 Sep, 2020 2 commits
  19. 11 Sep, 2020 2 commits