Save player Items between lives
Players should retain items between lives. (Will be a new, default option for mp_player_death_items)
This may help incentivize players remotely caring about ammo. Also, would be nice to keep special weapons found.
This should respect logic_playerproxy inputs (like resetting player restore) ^^ This may need to be added to a few more places in the hl campaigns. We just don't want players to disconnect, then a weapon_strip occurs, then they rejoin and have everything. RestorePlayer() needs to check for permitted weapons or something. Need to create a test map for this.
Things to restore:
- Weapons
- Ammo (Primary and Secondary)
- Primary Weapon (maybe last weapon too?) so they'll spawn with the last weapon they were holding.
- And the ammo value in the clip.
- Armor value
Edited by Travis Wehrman