Portal specific issues
When you hold a object and let it pass through a portal without also going through, the object/prop tries to fly back in a straight line to where the player is. this happens more notably when holding something with gravgun.
There's also a lot of portal maps issues but that's out of question for now since it lacks EDT to begin with.
Also, from @Balimbanana
specifically on dedicated servers it seems the max velocity you can travel through a portal is directly affected by the clients framerate.
To test, put a portal directly above and below you, so you fall endlessly. Set
fps_max 30and you will almost halt at every portal change, then set it to 60 or other settings.
Edited by Juest Zungo