Crash when trying to connect to a server during map load. (server is not listen)
* thread #1, name = 'MainThrd', queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
* frame #0: 0x00000000
frame #1: 0x23aef059 client.dylib`CBaseHudChat::LevelInit(char const*) + 25
frame #2: 0x2391fde8 client.dylib`ClientModeShared::LevelInit(char const*) + 72
frame #3: 0x23ab5841 client.dylib`CHLModeManager::LevelInit(char const*) + 33
frame #4: 0x2390a735 client.dylib`CHLClient::LevelInitPreEntity(char const*) + 117
frame #5: 0x0f880860 engine.dylib`CClientState::SetSignonState(int, int) + 720
frame #6: 0x0f861983 engine.dylib`CBaseClientState::ProcessSignonState(NET_SignonState*) + 163
frame #7: 0x0f861a8b engine.dylib`non-virtual thunk to CBaseClientState::ProcessSignonState(NET_SignonState*) + 27
frame #8: 0x0f7cb748 engine.dylib`NET_SignonState::Process() + 24
frame #9: 0x0f9d9cbb engine.dylib`CNetChan::ProcessMessages(bf_read&) + 843
frame #10: 0x0f9da42c engine.dylib`CNetChan::CheckReceivingList(int) + 380
frame #11: 0x0f9daeaf engine.dylib`CNetChan::ProcessPacket(netpacket_s*, bool) + 751
frame #12: 0x0f9e0084 engine.dylib`NET_ProcessSocket(int, IConnectionlessPacketHandler*) + 612
frame #13: 0x0f8a6457 engine.dylib`CL_ReadPackets(bool) + 343
frame #14: 0x0f966f8f engine.dylib`_Host_RunFrame_Client(bool) + 159
frame #15: 0x0f968978 engine.dylib`_Host_RunFrame(float) + 2952
frame #16: 0x0f98416c engine.dylib`CHostState::State_Run(float) + 348
frame #17: 0x0f98351f engine.dylib`CHostState::FrameUpdate(float) + 671
frame #18: 0x0f983275 engine.dylib`HostState_Frame(float) + 37
frame #19: 0x0fa7104c engine.dylib`CEngine::Frame() + 1244
frame #20: 0x0fa6ddce engine.dylib`CEngineAPI::MainLoop() + 478
frame #21: 0x0fa6e94e engine.dylib`CModAppSystemGroup::Main() + 206
frame #22: 0x0fb84592 engine.dylib`CAppSystemGroup::Run() + 98
frame #23: 0x0fa6e0f6 engine.dylib`CEngineAPI::RunListenServer() + 102
frame #24: 0x05a7c54a launcher_core.dylib`CSourceAppSystemGroup::Main() + 26
frame #25: 0x05a891d2 launcher_core.dylib`CAppSystemGroup::Run() + 98
frame #26: 0x05a8d09b launcher_core.dylib`CSteamApplication::Main() + 43
frame #27: 0x05a891d2 launcher_core.dylib`CAppSystemGroup::Run() + 98
frame #28: 0x05a7cba0 launcher_core.dylib`LauncherMain + 960
frame #29: 0x00001de5 hl2_osx`start + 53
Edited by Juest Zungo