SuperTuxParty tagshttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags2021-04-19T08:42:34Zhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v1.0-rcv1.0-rcFlorian Kothmeierhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.9v0.9<h2 data-sourcepos="1:1-1:36" dir="auto">
<a id="user-content-alpha-version-v09-2021-04-19" class="anchor" href="#alpha-version-v09-2021-04-19" aria-hidden="true"></a>Alpha Version - v0.9 - 2021-04-19</h2>
<h3 data-sourcepos="3:1-3:22" dir="auto">
<a id="user-content-improved-changed" class="anchor" href="#improved-changed" aria-hidden="true"></a>Improved / Changed</h3>
<ul data-sourcepos="4:1-32:63" dir="auto">
<li data-sourcepos="4:1-4:36">Redesigned the minigame end screen</li>
<li data-sourcepos="5:1-5:17">New cake design</li>
<li data-sourcepos="6:1-6:23">Enabled hidpi support</li>
<li data-sourcepos="7:1-7:48">Add a timer for Dungeon Parkour and Forest Run</li>
<li data-sourcepos="8:1-8:51">Fix AI getting stuck in Escape from Lava minigame</li>
<li data-sourcepos="9:1-14:37">Minigame QoL changes:
<ul data-sourcepos="10:2-14:37">
<li data-sourcepos="10:2-10:97">Decreased the time for plant selection in "Harvest Food" minigame from 10 seconds to 8 seconds</li>
<li data-sourcepos="11:2-11:44">Spawn less Bombs in "Boat Rally" minigame</li>
<li data-sourcepos="12:2-12:89">Added pre-start countdown in "Escape from Lava", "Harvest Food" and "Hurdle" minigames</li>
<li data-sourcepos="13:2-13:31">Updated minigame screenshots</li>
<li data-sourcepos="14:2-14:37">Provide better default keybindings</li>
</ul>
</li>
<li data-sourcepos="15:1-15:72">Fixed Beastie's and Godette's character model clipping into the ground</li>
<li data-sourcepos="16:1-16:42">Screenshot creation on Windows works now</li>
<li data-sourcepos="17:1-17:37">New Main Menu design and animations</li>
<li data-sourcepos="18:1-18:25">New Pre-minigame screen</li>
<li data-sourcepos="19:1-19:23">UI theme improvements</li>
<li data-sourcepos="20:1-20:43">Credits menu now properly obeys the theme</li>
<li data-sourcepos="21:1-21:96">Fixed "Harvest Food" minigame listing the ability to jump, while the minigame doesn't allow it</li>
<li data-sourcepos="22:1-22:59">Show the controls to flip a card in the "Memory" minigame</li>
<li data-sourcepos="23:1-25:82">Reworked the "Kernel compiling minigame"
<ul data-sourcepos="24:2-25:82">
<li data-sourcepos="24:2-24:57">The visual style now matches the desired cartoony look</li>
<li data-sourcepos="25:2-25:82">In the 2v2 version, team players now fill the same bar instead of seperate bars</li>
</ul>
</li>
<li data-sourcepos="26:1-26:61">Player icons now show up correctly in the "Memory" minigame</li>
<li data-sourcepos="27:1-27:80">Fixed some buggy behavior when flipping a card faceup in the "Memory" minigame</li>
<li data-sourcepos="28:1-28:130">The "Memory" minigame now does not return instantly to the minigame end screen, but gives you a bit of time to look at the stats</li>
<li data-sourcepos="29:1-29:59">Use Liberation Sans instead of Noto Sans as fallback font</li>
<li data-sourcepos="30:1-30:45">Show the total number of turns on the board</li>
<li data-sourcepos="31:1-31:50">The Background music on the test board loops now</li>
<li data-sourcepos="32:1-32:63">The game now plays a sound when you pass a space on the board</li>
</ul>2021-04-19T08:42:34ZFlorian Kothmeierhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.8v0.8<h2 data-sourcepos="1:1-1:36" dir="auto">
<a id="user-content-alpha-version-v08-2020-11-02" class="anchor" href="#alpha-version-v08-2020-11-02" aria-hidden="true"></a>Alpha Version - v0.8 - 2020-11-02</h2>
<h3 data-sourcepos="2:1-2:16" dir="auto">
<a id="user-content-new-features" class="anchor" href="#new-features" aria-hidden="true"></a>New features</h3>
<ul data-sourcepos="4:1-16:0" dir="auto">
<li data-sourcepos="4:1-4:30">Screenshot key (Default: F2)</li>
<li data-sourcepos="5:1-5:49">Show licenses for shaders in the credits screen</li>
<li data-sourcepos="6:1-7:29">New 2v2 minigame: Memory
<ul data-sourcepos="7:3-7:29">
<li data-sourcepos="7:3-7:29">Find matching card pairs!</li>
</ul>
</li>
<li data-sourcepos="8:1-11:92">Added Sarah as the boards' host
<ul data-sourcepos="9:3-11:92">
<li data-sourcepos="9:3-10:17">Gives tutorial on first start, explaining the basic mechanics
<ul data-sourcepos="10:2-10:17">
<li data-sourcepos="10:2-10:17">Can be skipped</li>
</ul>
</li>
<li data-sourcepos="11:3-11:92">Announces what happens on the board (e.g. the cake is bought and moves to another space)</li>
</ul>
</li>
<li data-sourcepos="12:1-16:0">Translation progress from our project on <a data-sourcepos="12:44-12:104" href="/SuperTuxParty/SuperTuxParty/-/blob/dev/hosted.weblate.org/projects/super-tux-party" class="gfm">Hosted Weblate</a>
<ul data-sourcepos="13:3-16:0">
<li data-sourcepos="13:3-13:70">Added Translation for Norwegian Bokmål (98% complete) to the game</li>
<li data-sourcepos="14:3-14:61">Added Translation for Russian (100% complete) to the game</li>
<li data-sourcepos="15:3-16:0">Added Translation for Turkish (100% complete) to the game</li>
</ul>
</li>
</ul>
<h3 data-sourcepos="17:1-17:22" dir="auto">
<a id="user-content-improved-changed" class="anchor" href="#improved-changed" aria-hidden="true"></a>Improved / Changed</h3>
<ul data-sourcepos="19:1-36:84" dir="auto">
<li data-sourcepos="19:1-30:18">Lots of visual improvements
<ul data-sourcepos="20:3-30:18">
<li data-sourcepos="20:3-20:40">New Harvest Food minigame background</li>
<li data-sourcepos="21:3-21:46">Added furniture to Haunted Dreams minigame</li>
<li data-sourcepos="22:3-24:47">Added a bowling alley theme to the Bowling minigame
<ul data-sourcepos="23:2-24:47">
<li data-sourcepos="23:2-23:86">Boxes fall from the sky, stunning players hit, while also blocking the bowling ball</li>
<li data-sourcepos="24:2-24:47">Easier movement controls for the solo player</li>
</ul>
</li>
<li data-sourcepos="25:3-25:50">Better and gamepad type agnostic control icons</li>
<li data-sourcepos="26:3-26:26">Cell shaded everything</li>
<li data-sourcepos="27:3-27:24">Hexagon board spaces</li>
<li data-sourcepos="28:3-28:28">New character splash art</li>
<li data-sourcepos="29:3-29:48">Fixed floating spaces on the KDEValley board</li>
<li data-sourcepos="30:3-30:18">Better Shop UI</li>
</ul>
</li>
<li data-sourcepos="31:1-32:58">Reorganized the control mapping menu
<ul data-sourcepos="32:3-32:58">
<li data-sourcepos="32:3-32:58">Makes it easier to navigate the options with a gamepad</li>
</ul>
</li>
<li data-sourcepos="33:1-33:110">Fixed a bug that caused newly added human players to become AI players after leaving and starting a new game</li>
<li data-sourcepos="34:1-35:33">The randomization algorithms avoids playing the same minigame multiple times in a row
<ul data-sourcepos="35:3-35:33">
<li data-sourcepos="35:3-35:33">Doesn't work between sessions</li>
</ul>
</li>
<li data-sourcepos="36:1-36:84">The main menu music now starts to play <em data-sourcepos="36:42-36:48">after</em> the audio volume options are loaded</li>
</ul>2020-11-04T10:13:01ZFlorian Kothmeierhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.7v0.7<h2 data-sourcepos="1:1-1:36" dir="auto">
<a id="user-content-alpha-version-v07-2020-04-01" class="anchor" href="#alpha-version-v07-2020-04-01" aria-hidden="true"></a>Alpha Version - v0.7 - 2020-04-01</h2>
<h3 data-sourcepos="2:1-2:16" dir="auto">
<a id="user-content-new-features" class="anchor" href="#new-features" aria-hidden="true"></a>New features</h3>
<ul data-sourcepos="4:1-18:0" dir="auto">
<li data-sourcepos="4:1-4:23">Added loading screens</li>
<li data-sourcepos="5:1-5:42">Added music to "Haunted Dreams" minigame</li>
<li data-sourcepos="6:1-7:25">Added Graphic options
<ul data-sourcepos="7:3-7:25">
<li data-sourcepos="7:3-7:25">Requires game restart</li>
</ul>
</li>
<li data-sourcepos="8:1-8:40">Added victory screen with game summary</li>
<li data-sourcepos="9:1-12:94">Added 3 new minigame types:
<ul data-sourcepos="10:3-12:94">
<li data-sourcepos="10:3-10:67">Gnu Solo: Single player challenge that is rewarded with an item</li>
<li data-sourcepos="11:3-11:70">Nolok Solo: Single player challenge to avoid a cake getting stolen</li>
<li data-sourcepos="12:3-12:94">Nolok Coop: All players have to work together to win the minigame or loose 10 cookies each</li>
</ul>
</li>
<li data-sourcepos="13:1-16:94">Added 3 new minigames:
<ul data-sourcepos="14:3-16:94">
<li data-sourcepos="14:3-14:59">Forest Run: Jump and run platformer (Gnu Solo minigame)</li>
<li data-sourcepos="15:3-15:66">Dungeon Parcour: Jump and run platformer (Nolok Solo minigame)</li>
<li data-sourcepos="16:3-16:94">Boat Rally: Steer a boat through rocks and avoid getting hit by falling bombs (Nolok Coop)</li>
</ul>
</li>
<li data-sourcepos="17:1-18:0">Added Credits screen</li>
</ul>
<h3 data-sourcepos="19:1-19:22" dir="auto">
<a id="user-content-improved-changed" class="anchor" href="#improved-changed" aria-hidden="true"></a>Improved / Changed</h3>
<ul data-sourcepos="21:1-30:45" dir="auto">
<li data-sourcepos="21:1-21:36">Smoother player movement on boards</li>
<li data-sourcepos="22:1-22:33">Fixed roll button not clickable</li>
<li data-sourcepos="23:1-23:28">Fixed missing translations</li>
<li data-sourcepos="24:1-24:48">Improved outlines when selecting items/players</li>
<li data-sourcepos="25:1-25:21">Better dirt texture</li>
<li data-sourcepos="26:1-26:56">Cakes don't respawn at the same location (if possible)</li>
<li data-sourcepos="27:1-27:45">Fixed the ai diffculty setting in savegames</li>
<li data-sourcepos="28:1-28:86">Saving when prompted with a minigame will no longer skip said minigame after loading</li>
<li data-sourcepos="29:1-29:56">Fixed crash when loading the "Haunted Dreams" minigame</li>
<li data-sourcepos="30:1-30:45">Fixed the board turns setting being ignored</li>
</ul>2020-04-02T12:11:02ZFlorian Kothmeierhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.6v0.6<h2 data-sourcepos="1:1-1:23" dir="auto">
<a id="user-content-alpha-version-v06" class="anchor" href="#alpha-version-v06" aria-hidden="true"></a>Alpha Version - v0.6</h2>
<h3 data-sourcepos="2:1-2:16" dir="auto">
<a id="user-content-new-features" class="anchor" href="#new-features" aria-hidden="true"></a>New features</h3>
<ul data-sourcepos="3:1-11:0" dir="auto">
<li data-sourcepos="3:1-3:30">New minigame: Haunted dreams</li>
<li data-sourcepos="4:1-4:49">Barebone implementation of Nolok and GNU spaces</li>
<li data-sourcepos="5:1-5:28">Added AI difficulty levels</li>
<li data-sourcepos="6:1-6:86">Board settings, such as Cake cost and number of turns can be overridden via the menu</li>
<li data-sourcepos="7:1-7:53">The current placement of players is shown in the UI</li>
<li data-sourcepos="8:1-8:55">Cake spaces get relocated, when the cake is collected</li>
<li data-sourcepos="9:1-9:25">Add italian translation</li>
<li data-sourcepos="10:1-11:0">Spaces can now be marked as invisible, which can be used to influence the walking path</li>
</ul>
<h3 data-sourcepos="12:1-12:22" dir="auto">
<a id="user-content-improved-changed" class="anchor" href="#improved-changed" aria-hidden="true"></a>Improved / Changed</h3>
<ul data-sourcepos="13:1-18:102" dir="auto">
<li data-sourcepos="13:1-13:23">Added a 3D cake model</li>
<li data-sourcepos="14:1-14:16">Improved water</li>
<li data-sourcepos="15:1-15:88">Fixed a bug that caused the 2v2 rewardscreen to play the wrong animation if Team1 wins</li>
<li data-sourcepos="16:1-16:49">Fixed the buy cake message not being translated</li>
<li data-sourcepos="17:1-17:30">Reworked the KDEValley board</li>
<li data-sourcepos="18:1-18:102">Fixed a bug that caused the game to get stuck, when a board event from a green space was not handled</li>
</ul>2019-10-30T16:34:39ZFlorian Kothmeierhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.5v0.5<h1 data-sourcepos="1:1-1:22" dir="auto">
<a id="user-content-alpha-version-v05" class="anchor" href="#alpha-version-v05" aria-hidden="true"></a>Alpha Version - v0.5</h1>
<h3 data-sourcepos="2:1-2:16" dir="auto">
<a id="user-content-new-features" class="anchor" href="#new-features" aria-hidden="true"></a>New features</h3>
<ul data-sourcepos="3:1-10:0" dir="auto">
<li data-sourcepos="3:1-3:61">Support for localization in the minigame information screen</li>
<li data-sourcepos="4:1-4:51">Support for localization in minigame descriptions</li>
<li data-sourcepos="5:1-5:22">Translated minigames</li>
<li data-sourcepos="6:1-6:50">Improved the API for board events (green spaces)</li>
<li data-sourcepos="7:1-10:0">Add music to:
<ul data-sourcepos="8:3-10:0">
<li data-sourcepos="8:3-8:33">The test and KDEValley boards</li>
<li data-sourcepos="9:3-10:0">The Escape from lava minigame</li>
</ul>
</li>
</ul>
<h3 data-sourcepos="11:1-11:22" dir="auto">
<a id="user-content-improved-changed" class="anchor" href="#improved-changed" aria-hidden="true"></a>Improved / Changed</h3>
<ul data-sourcepos="12:1-23:54" dir="auto">
<li data-sourcepos="12:1-12:36">Fix French language not selectable</li>
<li data-sourcepos="13:1-13:80">Fixed the position of the minigame information screen to cover the full window</li>
<li data-sourcepos="14:1-14:23">Improved icon quality</li>
<li data-sourcepos="15:1-15:66">Fixed a bug that caused the cake icon on cake spots to disappear</li>
<li data-sourcepos="16:1-16:44">Fixed a crash when player landed on a trap</li>
<li data-sourcepos="17:1-17:74">Fixed a bug that caused the shop not to open when landing directly on it</li>
<li data-sourcepos="18:1-18:82">The characters in the knock off minigame now face the direction they are walking</li>
<li data-sourcepos="19:1-19:81">Made the options menu accessible from the pause menu look like in the main menu</li>
<li data-sourcepos="20:1-20:51">Improved the controller navigation in the options</li>
<li data-sourcepos="21:1-21:72">The characters in the harvest food minigame no longer spawn in the air</li>
<li data-sourcepos="22:1-22:50">Fixed the black outline on the green tux texture</li>
<li data-sourcepos="23:1-23:54">Fixed the descriptions in the main menu back buttons</li>
</ul>2019-08-02T14:07:36ZFlorian Kothmeierhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.4v0.4<h2 data-sourcepos="1:1-1:23" dir="auto">
<a id="user-content-alpha-version-v04" class="anchor" href="#alpha-version-v04" aria-hidden="true"></a>Alpha Version - v0.4</h2>
<h3 data-sourcepos="2:1-2:16" dir="auto">
<a id="user-content-new-features" class="anchor" href="#new-features" aria-hidden="true"></a>New features</h3>
<ul data-sourcepos="3:1-10:0" dir="auto">
<li data-sourcepos="3:1-8:12">Support for localization (except plugins)
<ul data-sourcepos="4:3-8:12">
<li data-sourcepos="4:3-8:12">Currently supported languages:
<ul data-sourcepos="5:5-8:12">
<li data-sourcepos="5:5-5:13">English</li>
<li data-sourcepos="6:5-6:26">Brazilian Portuguese</li>
<li data-sourcepos="7:5-7:12">German</li>
<li data-sourcepos="8:5-8:12">French</li>
</ul>
</li>
</ul>
</li>
<li data-sourcepos="9:1-10:0">Team indicator in 2v2 minigames</li>
</ul>
<h3 data-sourcepos="11:1-11:22" dir="auto">
<a id="user-content-improved-changed" class="anchor" href="#improved-changed" aria-hidden="true"></a>Improved / Changed</h3>
<ul data-sourcepos="12:1-18:0" dir="auto">
<li data-sourcepos="12:1-12:61">The main menu can now be navigated with keyboard/controller</li>
<li data-sourcepos="13:1-13:54">The board overlay now shows the items of each player</li>
<li data-sourcepos="14:1-14:58">Computer controlled characters now buy items in the shop</li>
<li data-sourcepos="15:1-15:30">Added Music in the main menu</li>
<li data-sourcepos="16:1-16:69">Fix a bug that made items not usable in games loaded from savegames</li>
<li data-sourcepos="17:1-18:0">Added textures for Harvest Food minigame and placement scene</li>
</ul>
<p data-sourcepos="19:1-19:91" dir="auto">Internally the project has switched to the new <a data-sourcepos="19:48-19:79" href="https://godotengine.org" rel="nofollow noreferrer noopener" target="_blank">Godot</a> version 3.1</p>2019-06-08T12:50:54ZFlorian Kothmeierhttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.3v0.3<h2 data-sourcepos="1:1-1:36" dir="auto">
<a id="user-content-alpha-version-v03-2019-02-02" class="anchor" href="#alpha-version-v03-2019-02-02" aria-hidden="true"></a>Alpha Version - v0.3 - 2019-02-02</h2>
<h3 data-sourcepos="2:1-2:16" dir="auto">
<a id="user-content-new-features" class="anchor" href="#new-features" aria-hidden="true"></a>New features</h3>
<ul data-sourcepos="3:1-11:0" dir="auto">
<li data-sourcepos="3:1-3:24">KDEValley, a new board</li>
<li data-sourcepos="4:1-4:34">Escape from lava, a new minigame</li>
<li data-sourcepos="5:1-5:30">New background for main menu</li>
<li data-sourcepos="6:1-6:30">New scenery for 'test' board</li>
<li data-sourcepos="7:1-7:41">Added screenshot for 'Bowling minigame'</li>
<li data-sourcepos="8:1-8:47">Frame cap and VSync can now be set in options</li>
<li data-sourcepos="9:1-9:29">Items (e.g. Dice and traps)</li>
<li data-sourcepos="10:1-11:0">Items can be bought in Shop Spaces (purple color)</li>
</ul>
<h3 data-sourcepos="12:1-12:22" dir="auto">
<a id="user-content-improved-changed" class="anchor" href="#improved-changed" aria-hidden="true"></a>Improved / Changed</h3>
<ul data-sourcepos="13:1-17:0" dir="auto">
<li data-sourcepos="13:1-13:44">Each character can only be chosen once now</li>
<li data-sourcepos="14:1-14:15">New GUI theme</li>
<li data-sourcepos="15:1-15:35">Options can now be opened in-game</li>
<li data-sourcepos="16:1-17:0">Smooth rotations for board movement</li>
</ul>
<p data-sourcepos="18:1-19:76" dir="auto">Internally the project has been restructured and switched to the
<a data-sourcepos="19:1-19:75" href="https://www.atlassian.com/git/tutorials/comparing-workflows" rel="nofollow noreferrer noopener" target="_blank">Git Workflow</a>.</p>2019-02-02T14:41:44ZJakob Sinclairsinclair.jakob@mailbox.orghttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.2v0.2Release v0.2
Jakob Sinclairsinclair.jakob@mailbox.orghttps://gitlab.com/SuperTuxParty/SuperTuxParty/-/tags/v0.1v0.1Demo version 0.1
<h2 data-sourcepos="1:1-1:35" dir="auto">
<a id="user-content-demo-version-v01-2018-09-01" class="anchor" href="#demo-version-v01-2018-09-01" aria-hidden="true"></a>Demo Version - v0.1 - 2018-09-01</h2>
<ul data-sourcepos="2:1-9:0" dir="auto">
<li data-sourcepos="2:1-2:23">3 playable characters</li>
<li data-sourcepos="3:1-3:13">2 minigames</li>
<li data-sourcepos="4:1-4:53">2 reward systems, winner takes all and a linear one</li>
<li data-sourcepos="5:1-5:9">1 board</li>
<li data-sourcepos="6:1-6:14">AI opponents</li>
<li data-sourcepos="7:1-7:22">Controller remapping</li>
<li data-sourcepos="8:1-9:0">Dynamic loading of boards & characters</li>
</ul>
<p data-sourcepos="10:1-10:53" dir="auto"><a data-sourcepos="10:1-10:53" href="https://anti.itch.io/super-tux-party" rel="nofollow noreferrer noopener" target="_blank">Download here</a></p>2018-09-01T19:17:45ZJakob Sinclairsinclair.jakob@mailbox.org