Italy aligned with the Axis power, introducing the North Africa theater. However, the North Africa campaign was truncated by Great Britain forces, requiring indeed German reinforcements, commanded by Romel. Unfortunately, Romel did not enjoyed a good supplies line due to the terrain itself, and the invasion of the Soviet Union, which was demanding a large ammount of supplies.
The strength of the Italian army lies in the advanced infantry core. Much like the British, Italians tend to field underpreforming tanks to support a tipically larger and more powerful infantry base. The advanced squads are provided with a rather cheap barracks upgrade and at a lower then average cost.
Other then a strong infantry core, Italy can field some rather unusual support weaponry to aid their infantry force, such as mobile AT platforms and gun trucks, as well as somewhat cheap heavy tank destroyers.
From start to about the beginning of the tank phase, Italy has almost nothing to offer in the anti-armor department, leaving the italian player either surviving until he can field a decent weapon, or being over-aggressive with his infantry. Since there is no AT squad in the barracks selection, the italian player solely relies on the toy grenades most of his infantry have, as they do significantly less damage then the grenades of other factions. The nightmare contines with the starting AT guns, as they offer only mild protection with use limited to the very early game.
Late game the situation changes, as Italy fields much better armored tank destroyers, but lack a well armed tank themselves, leaving them highly dependent on infantry even in the later stages of the game.