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Added weapon cost documentation
authored
Nov 06, 2017
by
Jose Luis Cercos-Pita
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units/usrifle.md
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7b8c86de
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@@ -65,9 +65,11 @@ be only carried out in a dramatically short range.
...
@@ -65,9 +65,11 @@ be only carried out in a dramatically short range.
| !
[
Range
][
103
]
Range | 321 m | !
[
Accuracy
][
104
]
Inaccuracy | 0.00900172 | !
[
Explosion
][
105
]
Effect radius | 0.5 m |
| !
[
Range
][
103
]
Range | 321 m | !
[
Accuracy
][
104
]
Inaccuracy | 0.00900172 | !
[
Explosion
][
105
]
Effect radius | 0.5 m |
| !
[
Penetration
][
106
]
Penetration (100m) | 0 mm | !
[
Penetration
][
106
]
Penetration (1000m) | 0 mm | !
[
Reload
][
107
]
Fire rate | 0.58823526 bullets/s |
| !
[
Penetration
][
106
]
Penetration (100m) | 0 mm | !
[
Penetration
][
106
]
Penetration (1000m) | 0 mm | !
[
Reload
][
107
]
Fire rate | 0.58823526 bullets/s |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 5.5, ships = 0.0001, shipturrets = 24.75, unarmouredvehicles = 33, default = 5.5,
![
Targets
][
104
]
Targets: deployed, softveh, infantry, para,
![
Damage
][
105
]
Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 5.5, ships = 0.0001, shipturrets = 24.75, unarmouredvehicles = 33, default = 5.5,
[
101
]:
/uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg
[
101
]:
/uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg
[
102
]:
/uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg
[
102
]:
/uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg
...
@@ -76,7 +78,7 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns
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@@ -76,7 +78,7 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns
[
105
]:
/uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
[
105
]:
/uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
[
106
]:
/uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg
[
106
]:
/uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg
[
107
]:
/uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg
[
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]:
/uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg
[
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]:
/uploads/36e910c23dd318832e2ba5e72c5738dc/ammo_icon.svg
### mk2
### mk2
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@@ -91,9 +93,11 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns
...
@@ -91,9 +93,11 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns
| !
[
Range
][
103
]
Range | 108.000008 m | !
[
Accuracy
][
104
]
Inaccuracy | 0.15928139 | !
[
Explosion
][
105
]
Effect radius | 20 m |
| !
[
Range
][
103
]
Range | 108.000008 m | !
[
Accuracy
][
104
]
Inaccuracy | 0.15928139 | !
[
Explosion
][
105
]
Effect radius | 20 m |
| !
[
Penetration
][
106
]
Penetration (100m) | 40 mm | !
[
Penetration
][
106
]
Penetration (1000m) | 40 mm | !
[
Reload
][
107
]
Fire rate | 0.125 bullets/s |
| !
[
Penetration
][
106
]
Penetration (100m) | 40 mm | !
[
Penetration
][
106
]
Penetration (1000m) | 40 mm | !
[
Reload
][
107
]
Fire rate | 0.125 bullets/s |
Targets: deployed, openveh, largeship, ship, building, softveh, infantry, hardveh,
Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1087.5, hardships = 1450, heavytanks = 483.333344, infantry = 13050, invincible = 0.0001, lightbuildings = 966.666687, lighttanks = 483.333344, mediumtanks = 483.333344, mines = 1450, planes = 1450, ships = 2900, shipturrets = 2900, unarmouredvehicles = 1450, default = 1450,
![
Targets
][
104
]
Targets: deployed, openveh, largeship, ship, building, softveh, infantry, hardveh,
![
Damage
][
105
]
Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1087.5, hardships = 1450, heavytanks = 483.333344, infantry = 13050, invincible = 0.0001, lightbuildings = 966.666687, lighttanks = 483.333344, mediumtanks = 483.333344, mines = 1450, planes = 1450, ships = 2900, shipturrets = 2900, unarmouredvehicles = 1450, default = 1450,
[
101
]:
/uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg
[
101
]:
/uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg
[
102
]:
/uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg
[
102
]:
/uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg
...
@@ -102,4 +106,4 @@ Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1
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@@ -102,4 +106,4 @@ Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1
[
105
]:
/uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
[
105
]:
/uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
[
106
]:
/uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg
[
106
]:
/uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg
[
107
]:
/uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg
[
107
]:
/uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg
[
108
]:
/uploads/36e910c23dd318832e2ba5e72c5738dc/ammo_icon.svg