Added weapon cost documentation authored by Jose Luis Cercos-Pita's avatar Jose Luis Cercos-Pita
...@@ -65,9 +65,11 @@ be only carried out in a dramatically short range. ...@@ -65,9 +65,11 @@ be only carried out in a dramatically short range.
| ![Range][103] Range | 321 m | ![Accuracy][104] Inaccuracy | 0.00900172 | ![Explosion][105] Effect radius | 0.5 m | | ![Range][103] Range | 321 m | ![Accuracy][104] Inaccuracy | 0.00900172 | ![Explosion][105] Effect radius | 0.5 m |
| ![Penetration][106] Penetration (100m) | 0 mm | ![Penetration][106] Penetration (1000m) | 0 mm | ![Reload][107] Fire rate | 0.58823526 bullets/s | | ![Penetration][106] Penetration (100m) | 0 mm | ![Penetration][106] Penetration (1000m) | 0 mm | ![Reload][107] Fire rate | 0.58823526 bullets/s |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 5.5, ships = 0.0001, shipturrets = 24.75, unarmouredvehicles = 33, default = 5.5,
![Targets][104] Targets: deployed, softveh, infantry, para,
![Damage][105] Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 5.5, ships = 0.0001, shipturrets = 24.75, unarmouredvehicles = 33, default = 5.5,
[101]: /uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg [101]: /uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg
[102]: /uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg [102]: /uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg
...@@ -76,7 +78,7 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns ...@@ -76,7 +78,7 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns
[105]: /uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg [105]: /uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
[106]: /uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg [106]: /uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg
[107]: /uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg [107]: /uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg
[108]: /uploads/36e910c23dd318832e2ba5e72c5738dc/ammo_icon.svg
### mk2 ### mk2
...@@ -91,9 +93,11 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns ...@@ -91,9 +93,11 @@ Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns
| ![Range][103] Range | 108.000008 m | ![Accuracy][104] Inaccuracy | 0.15928139 | ![Explosion][105] Effect radius | 20 m | | ![Range][103] Range | 108.000008 m | ![Accuracy][104] Inaccuracy | 0.15928139 | ![Explosion][105] Effect radius | 20 m |
| ![Penetration][106] Penetration (100m) | 40 mm | ![Penetration][106] Penetration (1000m) | 40 mm | ![Reload][107] Fire rate | 0.125 bullets/s | | ![Penetration][106] Penetration (100m) | 40 mm | ![Penetration][106] Penetration (1000m) | 40 mm | ![Reload][107] Fire rate | 0.125 bullets/s |
Targets: deployed, openveh, largeship, ship, building, softveh, infantry, hardveh,
Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1087.5, hardships = 1450, heavytanks = 483.333344, infantry = 13050, invincible = 0.0001, lightbuildings = 966.666687, lighttanks = 483.333344, mediumtanks = 483.333344, mines = 1450, planes = 1450, ships = 2900, shipturrets = 2900, unarmouredvehicles = 1450, default = 1450,
![Targets][104] Targets: deployed, openveh, largeship, ship, building, softveh, infantry, hardveh,
![Damage][105] Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1087.5, hardships = 1450, heavytanks = 483.333344, infantry = 13050, invincible = 0.0001, lightbuildings = 966.666687, lighttanks = 483.333344, mediumtanks = 483.333344, mines = 1450, planes = 1450, ships = 2900, shipturrets = 2900, unarmouredvehicles = 1450, default = 1450,
[101]: /uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg [101]: /uploads/f34b312f778ec209c9dc8a0908e75202/gunheading_icon.svg
[102]: /uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg [102]: /uploads/153c9619ab329f1570600fbc417cd120/gunpitch_icon.svg
...@@ -102,4 +106,4 @@ Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1 ...@@ -102,4 +106,4 @@ Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1
[105]: /uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg [105]: /uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
[106]: /uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg [106]: /uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg
[107]: /uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg [107]: /uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg
[108]: /uploads/36e910c23dd318832e2ba5e72c5738dc/ammo_icon.svg