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Weapons documentation
authored
Nov 06, 2017
by
Jose Luis Cercos-Pita
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units/usrifle.md
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0a36d27a
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@@ -13,7 +13,7 @@ front line, providing a line of sight to other longer-range guns. Rifle weapon
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@@ -13,7 +13,7 @@ front line, providing a line of sight to other longer-range guns. Rifle weapon
can just be used to shoot against another infantry units, or eventually to cause
can just be used to shoot against another infantry units, or eventually to cause
tiny damage to deployed guns. On the other hand, grenades can be used to kill
tiny damage to deployed guns. On the other hand, grenades can be used to kill
several infantry units by a single shot, damage deployed guns and structures,
several infantry units by a single shot, damage deployed guns and structures,
or even slightly damage
to
armoured vehicles. Unfortunately, grenade strikes can
or even slightly damage armoured vehicles. Unfortunately, grenade strikes can
be only carried out in a dramatically short range.
be only carried out in a dramatically short range.
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@@ -49,3 +49,57 @@ be only carried out in a dramatically short range.
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@@ -49,3 +49,57 @@ be only carried out in a dramatically short range.
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## Weapons
### m1garand
| Parameter | Minimum | Maximum | Speed |
|-----------|---------|---------|-------|
| !
[
Heading
][
1
]
Heading | -40.000126 | 129.999878 | 6312.5 |
| !
[
Pitch
][
2
]
Pitch | -85 | 85 | 6312.5 |
| Parameter | Value | Parameter | Value | Parameter | Value |
|-----------|-------|-----------|-------|-----------|-------|
| !
[
Range
][
3
]
Range | 321 | !
[
Accuracy
][
4
]
Accuracy | 0.00900172 | !
[
Explosion
][
5
]
Effect area | 0.5 |
| !
[
Penetration
][
6
]
Penetration (100m) | 0 | !
[
Penetration
][
6
]
Penetration (1000m) | 0 | !
[
Reload
][
7
]
bullets/s | 0.58823526 |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 4.125, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 5.5, ships = 0.0001, shipturrets = 24.75, unarmouredvehicles = 33, default = 5.5,
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/uploads/c9800e87cd30bc07a5fbf59d5ff2ae73/accuracy_icon.svg
[
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/uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
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### mk2
| Parameter | Minimum | Maximum | Speed |
|-----------|---------|---------|-------|
| !
[
Heading
][
1
]
Heading | -40.000126 | 129.999878 | 6312.5 |
| !
[
Pitch
][
2
]
Pitch | -85 | 85 | 6312.5 |
| Parameter | Value | Parameter | Value | Parameter | Value |
|-----------|-------|-----------|-------|-----------|-------|
| !
[
Range
][
3
]
Range | 108.000008 | !
[
Accuracy
][
4
]
Accuracy | 0.15928139 | !
[
Explosion
][
5
]
Effect area | 20 |
| !
[
Penetration
][
6
]
Penetration (100m) | 40 | !
[
Penetration
][
6
]
Penetration (1000m) | 40 | !
[
Reload
][
7
]
bullets/s | 0.125 |
Targets: deployed, openveh, largeship, ship, building, softveh, infantry, hardveh,
Damage: armouredplanes = 1450, armouredvehicles = 1450, bunkers = 1450, guns = 1087.5, hardships = 1450, heavytanks = 483.333344, infantry = 13050, invincible = 0.0001, lightbuildings = 966.666687, lighttanks = 483.333344, mediumtanks = 483.333344, mines = 1450, planes = 1450, ships = 2900, shipturrets = 2900, unarmouredvehicles = 1450, default = 1450,
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/uploads/c3e0251c2814e7b78dc31210ad7ea55b/range_icon.svg
[
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/uploads/c9800e87cd30bc07a5fbf59d5ff2ae73/accuracy_icon.svg
[
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/uploads/5e43d946a83a1c4661c4da46dba6c60d/explosion_icon.svg
[
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/uploads/7c5b9b7ffed7e56a91d4746c5f33ad00/penetration.svg
[
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/uploads/cc6b71fe47afdf8091bddb96958eb167/reload_icon.svg