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Update SetPlayerStreamable authored by Jan's avatar Jan
```cpp ```cpp
void SetPlayerStreamable(int playerid, int streamable, int forceNow) void SetPlayerStreamable(int playerid, int streamable, int forceNow)
``` ```
Changes the streamable state of the player to the value of the second argument. The third argument is whether or not the player should disappear immediately.
The second and third arguments are integers but they are treated as booleans. That means 0 is false and every other value is true.
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