VoxelAssetActor improvements
Hi,
can you please add the following options to the VoxelAssetActor.
- If Invert is checked, hide Voxels on Voxel Wordl during Design Time.
- STAMP to VoxelWorld during Design Time. Stamp VoxelActor to the Voxel World. This feature would be extremely useful, since one can further sculpt and modify stamped area.
- STAMP should support Inverted VoxelAsssetActor.
Edited by Uros Cotman