VoxelAssetActor improvements

Hi,

can you please add the following options to the VoxelAssetActor.

  • If Invert is checked, hide Voxels on Voxel Wordl during Design Time.
  • STAMP to VoxelWorld during Design Time. Stamp VoxelActor to the Voxel World. This feature would be extremely useful, since one can further sculpt and modify stamped area.
  • STAMP should support Inverted VoxelAsssetActor.
Edited by Uros Cotman