Improve Appeal of Amon Ra Map due to too many summons
I want to propose the removal of the mobs that Amon Ra spawns once he dies, just like it happens with other bosses.
The issue with Amon Ra is that every time someone tries fighting him, or even just walks close by, he'll spawn a wave of mobs, that when if not properly taken care of (which happens often), makes the entire map flooded with them. In oRO, boss slaves have their drops and exp disabled to prevent abuse, which is fine and I agree with. The problem is, when combined with Amon Ra, it makes that map extremely unappealing to go to.
A couple of days ago, we went down there with a party and had to spend 30 minutes cleaning the entire map. Then today, it was in an even worse state. I think making all the slaves die with Amon Ra would simply be an improvement, and I see no downside to it honestly. Maybe even kill slaves if nobody's been in the map for a certain amount of time.