Issue with Monk's mace-class weapon sprites and offhand item sprites for all classes
Summary
Monk's weapon sprites for all mace type weapons show as a Club sprite, so no unique sprites for Chains, Maces and so on. You can notice the sprites for knuckle class weapons are working just fine. Another issue with weapon sprites are the shields of other people not showing to you, and offhand daggers not showing when a dual dagger Assassin attacks.
Steps to Reproduce
- Play a Monk and use mace class weapons.
- Try seeing the shield of someone else when they are in the battle stance.
- Watch a dual dagger Assassin attacking, someone else playing the class and not you.
Actual result
The sprites are either not showing properly for mace class weapons on Monks or not showing at all for the shields of other players, and the dual daggers are not showing on Assassins, they look like they are attacking with a single dagger despite obviously using two, as seen in their double attacks.
Expected result
Monks should have unique sprites for mace class weapons, you should be able to see other players' shields when they are in fighting stance and you should be able to see both daggers a DDsin is using. The animation of dual dagger usage is also different compared to a single dagger, with two swings taking place.