Bowling Bash rebalance for WoE
Balance the state of Pre-trans WoE by nerfing damage on Bowling Bash back to its Pre-Trans value (500% ATK instead of 1000%, this would be for WoE-Only in order not to affect PVM)
Knights in Pre-Trans WoE are tanks, meatshields, status effect appliers, and emp breakers. The current state of Bowling Bash makes them as well the best damage dealers in the game (arguably top 2 with wizards). As a result, it seems whoever has the most Knights comes up on top.
I think going back to 500% ATK Bowling Bash would bring some balance in the WoE scene between jobs and enhance the quality of fights.
I hope we can set the guild drama aside, think and discuss calmly of whats best for our WoE scene. Thanks for considering