Manual pokeball throwing help
Bug Report or Suggestion?
[ ]Suggestion
Description
Several things can go wrong when trying to catch pokemon, hopefully the new system fixes some of those, this suggestion is for what happens before the mechanic. Most of the time (for me atleast) it takes several clicks to throw the ball at the pokemon, i'm not entirely sure if there is a delay between pokeballs thrown or something but that's just wasting the time you have to catch the poke. This can happen from either a delay as i've said before or because you're not clicking on a pixel that's part of the pokemon or both, if the pokemon died in grass/seaweed that's extra annoying (since the grass is above the dead pokemon's layer) and you barely got any pixels to click on most of the time.
So this is why i suggest attaching a 1 opacity/transparency full 32x32 pure white/black colored rectangle over the pokemon's body (and above the grass and healthbar layer) so that the full hitbox of the pokemon becomes clickable. This is only for dead catching, live catching you can move the pokemon to a place without obstacles (other than other wild pokemon) so it doesn't really need this help i believe.
Also, remove healthbar from counting as part of the pokemon. It's mad annoying when you trying to catch something but u accidentally go for the poke below it cause its healthbar is in the way.