Commit bcc3cefe authored by Hanspeter Portner's avatar Hanspeter Portner

prototype web_ui.

parent 5f27f4a8
......@@ -8,6 +8,8 @@ include_directories(${PROJECT_SOURCE_DIR}/eo_ui.lv2)
include_directories(${PROJECT_SOURCE_DIR}/osc.lv2)
include_directories(${PROJECT_SOURCE_DIR}/timely.lv2)
include_directories(${PROJECT_SOURCE_DIR}/lua-5.3.1)
include_directories(${PROJECT_SOURCE_DIR}/http-parser)
include_directories(${PROJECT_SOURCE_DIR}/cJSON)
include_directories(${PROJECT_BINARY_DIR})
# check for visibility support in compiler on Unices
......@@ -47,6 +49,7 @@ set(LIBS ${LIBS} ${LV2_LDFLAGS})
include(CMakeDependentOption)
option(BUILD_COMMON_UI "Build common embeddable UI" ON)
option(BUILD_SIMPLE_UI "Build simple external UI" OFF)
option(BUILD_WEB_UI "Build web-based external UI" OFF)
cmake_dependent_option(USE_FS_EVENT "Use filesystem notify events" ON "BUILD_SIMPLE_UI" OFF)
if(BUILD_COMMON_UI)
......@@ -111,6 +114,39 @@ else()
set(KX_SIMPLE_WRAP "#")
endif()
if(BUILD_WEB_UI)
pkg_search_module(UV REQUIRED libuv>=1.0)
include_directories(${UV_INCLUDE_DIRS})
if(DEFINED STATIC_UV)
set(LIBS_WEB ${STATIC_UV} ${LIBS_WEB})
else()
set(LIBS_WEB ${LIBS_WEB} ${UV_LDFLAGS})
endif()
add_library(moony_web MODULE
moony_web.c
http-parser/http_parser.c
cJSON/cJSON.c
web_ui.c)
target_link_libraries(moony_web ${LIBS_WEB})
set_target_properties(moony_web PROPERTIES PREFIX "")
install(TARGETS moony_web DESTINATION ${PLUGIN_DEST})
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/index.html DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/favicon.png DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/jquery-2.2.0.min.js DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/moony.js DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/style.css DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/Chango-Regular.ttf DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/ace.js DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/mode-lua.js DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/theme-chaos.js DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/keybinding-vim.js DESTINATION ${PLUGIN_DEST}/web_ui)
install(FILES ${PROJECT_SOURCE_DIR}/web_ui/keybinding-emacs.js DESTINATION ${PLUGIN_DEST}/web_ui)
else()
set(UI_WEB_WRAP "#")
set(KX_WEB_WRAP "#")
endif()
add_library(moony MODULE
moony.c
api.c
......@@ -244,7 +280,7 @@ set(CPACK_PACKAGE_CONTACT "Hanspeter Portner <dev@open-music-kontrollers.ch>")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Realtime Lua as programmable glue in LV2")
SET(CPACK_PACKAGE_DESCRIPTION_FILE "${CMAKE_SOURCE_DIR}/README.md")
SET(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
SET(CPACK_STRIP_FILES "lib/lv2/moony.lv2/moony.so;lib/lv2/moony.lv2/moon_ui.so;lib/lv2/moony.lv2/moony_simple.so")
SET(CPACK_STRIP_FILES "lib/lv2/moony.lv2/moony.so;lib/lv2/moony.lv2/moon_ui.so;lib/lv2/moony.lv2/moony_simple.so;lib/lv2/moony.lv2/moony_web.so")
# Debian
set(CPACK_DEBIAN_PACKAGE_NAME ${CPACK_PACKAGE_NAME})
......
Copyright (c) 2009 Dave Gamble
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
/*
Copyright (c) 2009 Dave Gamble
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
Welcome to cJSON.
cJSON aims to be the dumbest possible parser that you can get your job done with.
It's a single file of C, and a single header file.
JSON is described best here: http://www.json.org/
It's like XML, but fat-free. You use it to move data around, store things, or just
generally represent your program's state.
First up, how do I build?
Add cJSON.c to your project, and put cJSON.h somewhere in the header search path.
For example, to build the test app:
gcc cJSON.c test.c -o test -lm
./test
As a library, cJSON exists to take away as much legwork as it can, but not get in your way.
As a point of pragmatism (i.e. ignoring the truth), I'm going to say that you can use it
in one of two modes: Auto and Manual. Let's have a quick run-through.
I lifted some JSON from this page: http://www.json.org/fatfree.html
That page inspired me to write cJSON, which is a parser that tries to share the same
philosophy as JSON itself. Simple, dumb, out of the way.
Some JSON:
{
"name": "Jack (\"Bee\") Nimble",
"format": {
"type": "rect",
"width": 1920,
"height": 1080,
"interlace": false,
"frame rate": 24
}
}
Assume that you got this from a file, a webserver, or magic JSON elves, whatever,
you have a char * to it. Everything is a cJSON struct.
Get it parsed:
cJSON *root = cJSON_Parse(my_json_string);
This is an object. We're in C. We don't have objects. But we do have structs.
What's the framerate?
cJSON *format = cJSON_GetObjectItem(root,"format");
int framerate = cJSON_GetObjectItem(format,"frame rate")->valueint;
Want to change the framerate?
cJSON_GetObjectItem(format,"frame rate")->valueint=25;
Back to disk?
char *rendered=cJSON_Print(root);
Finished? Delete the root (this takes care of everything else).
cJSON_Delete(root);
That's AUTO mode. If you're going to use Auto mode, you really ought to check pointers
before you dereference them. If you want to see how you'd build this struct in code?
cJSON *root,*fmt;
root=cJSON_CreateObject();
cJSON_AddItemToObject(root, "name", cJSON_CreateString("Jack (\"Bee\") Nimble"));
cJSON_AddItemToObject(root, "format", fmt=cJSON_CreateObject());
cJSON_AddStringToObject(fmt,"type", "rect");
cJSON_AddNumberToObject(fmt,"width", 1920);
cJSON_AddNumberToObject(fmt,"height", 1080);
cJSON_AddFalseToObject (fmt,"interlace");
cJSON_AddNumberToObject(fmt,"frame rate", 24);
Hopefully we can agree that's not a lot of code? There's no overhead, no unnecessary setup.
Look at test.c for a bunch of nice examples, mostly all ripped off the json.org site, and
a few from elsewhere.
What about manual mode? First up you need some detail.
Let's cover how the cJSON objects represent the JSON data.
cJSON doesn't distinguish arrays from objects in handling; just type.
Each cJSON has, potentially, a child, siblings, value, a name.
The root object has: Object Type and a Child
The Child has name "name", with value "Jack ("Bee") Nimble", and a sibling:
Sibling has type Object, name "format", and a child.
That child has type String, name "type", value "rect", and a sibling:
Sibling has type Number, name "width", value 1920, and a sibling:
Sibling has type Number, name "height", value 1080, and a sibling:
Sibling hs type False, name "interlace", and a sibling:
Sibling has type Number, name "frame rate", value 24
Here's the structure:
typedef struct cJSON {
struct cJSON *next,*prev;
struct cJSON *child;
int type;
char *valuestring;
int valueint;
double valuedouble;
char *string;
} cJSON;
By default all values are 0 unless set by virtue of being meaningful.
next/prev is a doubly linked list of siblings. next takes you to your sibling,
prev takes you back from your sibling to you.
Only objects and arrays have a "child", and it's the head of the doubly linked list.
A "child" entry will have prev==0, but next potentially points on. The last sibling has next=0.
The type expresses Null/True/False/Number/String/Array/Object, all of which are #defined in
cJSON.h
A Number has valueint and valuedouble. If you're expecting an int, read valueint, if not read
valuedouble.
Any entry which is in the linked list which is the child of an object will have a "string"
which is the "name" of the entry. When I said "name" in the above example, that's "string".
"string" is the JSON name for the 'variable name' if you will.
Now you can trivially walk the lists, recursively, and parse as you please.
You can invoke cJSON_Parse to get cJSON to parse for you, and then you can take
the root object, and traverse the structure (which is, formally, an N-tree),
and tokenise as you please. If you wanted to build a callback style parser, this is how
you'd do it (just an example, since these things are very specific):
void parse_and_callback(cJSON *item,const char *prefix)
{
while (item)
{
char *newprefix=malloc(strlen(prefix)+strlen(item->name)+2);
sprintf(newprefix,"%s/%s",prefix,item->name);
int dorecurse=callback(newprefix, item->type, item);
if (item->child && dorecurse) parse_and_callback(item->child,newprefix);
item=item->next;
free(newprefix);
}
}
The prefix process will build you a separated list, to simplify your callback handling.
The 'dorecurse' flag would let the callback decide to handle sub-arrays on it's own, or
let you invoke it per-item. For the item above, your callback might look like this:
int callback(const char *name,int type,cJSON *item)
{
if (!strcmp(name,"name")) { /* populate name */ }
else if (!strcmp(name,"format/type") { /* handle "rect" */ }
else if (!strcmp(name,"format/width") { /* 800 */ }
else if (!strcmp(name,"format/height") { /* 600 */ }
else if (!strcmp(name,"format/interlace") { /* false */ }
else if (!strcmp(name,"format/frame rate") { /* 24 */ }
return 1;
}
Alternatively, you might like to parse iteratively.
You'd use:
void parse_object(cJSON *item)
{
int i; for (i=0;i<cJSON_GetArraySize(item);i++)
{
cJSON *subitem=cJSON_GetArrayItem(item,i);
// handle subitem.
}
}
Or, for PROPER manual mode:
void parse_object(cJSON *item)
{
cJSON *subitem=item->child;
while (subitem)
{
// handle subitem
if (subitem->child) parse_object(subitem->child);
subitem=subitem->next;
}
}
Of course, this should look familiar, since this is just a stripped-down version
of the callback-parser.
This should cover most uses you'll find for parsing. The rest should be possible
to infer.. and if in doubt, read the source! There's not a lot of it! ;)
In terms of constructing JSON data, the example code above is the right way to do it.
You can, of course, hand your sub-objects to other functions to populate.
Also, if you find a use for it, you can manually build the objects.
For instance, suppose you wanted to build an array of objects?
cJSON *objects[24];
cJSON *Create_array_of_anything(cJSON **items,int num)
{
int i;cJSON *prev, *root=cJSON_CreateArray();
for (i=0;i<24;i++)
{
if (!i) root->child=objects[i];
else prev->next=objects[i], objects[i]->prev=prev;
prev=objects[i];
}
return root;
}
and simply: Create_array_of_anything(objects,24);
cJSON doesn't make any assumptions about what order you create things in.
You can attach the objects, as above, and later add children to each
of those objects.
As soon as you call cJSON_Print, it renders the structure to text.
The test.c code shows how to handle a bunch of typical cases. If you uncomment
the code, it'll load, parse and print a bunch of test files, also from json.org,
which are more complex than I'd care to try and stash into a const char array[].
Enjoy cJSON!
- Dave Gamble, Aug 2009
This diff is collapsed.
/*
Copyright (c) 2009 Dave Gamble
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef cJSON__h
#define cJSON__h
#ifdef __cplusplus
extern "C"
{
#endif
/* cJSON Types: */
#define cJSON_False 0
#define cJSON_True 1
#define cJSON_NULL 2
#define cJSON_Number 3
#define cJSON_String 4
#define cJSON_Array 5
#define cJSON_Object 6
#define cJSON_IsReference 256
/* The cJSON structure: */
typedef struct cJSON {
struct cJSON *next,*prev; /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
struct cJSON *child; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
int type; /* The type of the item, as above. */
char *valuestring; /* The item's string, if type==cJSON_String */
int valueint; /* The item's number, if type==cJSON_Number */
double valuedouble; /* The item's number, if type==cJSON_Number */
char *string; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
} cJSON;
typedef struct cJSON_Hooks {
void *(*malloc_fn)(size_t sz);
void (*free_fn)(void *ptr);
} cJSON_Hooks;
/* Supply malloc, realloc and free functions to cJSON */
extern void cJSON_InitHooks(cJSON_Hooks* hooks);
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. Call cJSON_Delete when finished. */
extern cJSON *cJSON_Parse(const char *value);
/* Render a cJSON entity to text for transfer/storage. Free the char* when finished. */
extern char *cJSON_Print(cJSON *item);
/* Render a cJSON entity to text for transfer/storage without any formatting. Free the char* when finished. */
extern char *cJSON_PrintUnformatted(cJSON *item);
/* Delete a cJSON entity and all subentities. */
extern void cJSON_Delete(cJSON *c);
/* Returns the number of items in an array (or object). */
extern int cJSON_GetArraySize(cJSON *array);
/* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */
extern cJSON *cJSON_GetArrayItem(cJSON *array,int item);
/* Get item "string" from object. Case insensitive. */
extern cJSON *cJSON_GetObjectItem(cJSON *object,const char *string);
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
extern const char *cJSON_GetErrorPtr(void);
/* These calls create a cJSON item of the appropriate type. */
extern cJSON *cJSON_CreateNull(void);
extern cJSON *cJSON_CreateTrue(void);
extern cJSON *cJSON_CreateFalse(void);
extern cJSON *cJSON_CreateBool(int b);
extern cJSON *cJSON_CreateNumber(double num);
extern cJSON *cJSON_CreateString(const char *string);
extern cJSON *cJSON_CreateArray(void);
extern cJSON *cJSON_CreateObject(void);
/* These utilities create an Array of count items. */
extern cJSON *cJSON_CreateIntArray(const int *numbers,int count);
extern cJSON *cJSON_CreateFloatArray(const float *numbers,int count);
extern cJSON *cJSON_CreateDoubleArray(const double *numbers,int count);
extern cJSON *cJSON_CreateStringArray(const char **strings,int count);
/* Append item to the specified array/object. */
extern void cJSON_AddItemToArray(cJSON *array, cJSON *item);
extern void cJSON_AddItemToObject(cJSON *object,const char *string,cJSON *item);
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
extern void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
extern void cJSON_AddItemReferenceToObject(cJSON *object,const char *string,cJSON *item);
/* Remove/Detatch items from Arrays/Objects. */
extern cJSON *cJSON_DetachItemFromArray(cJSON *array,int which);
extern void cJSON_DeleteItemFromArray(cJSON *array,int which);
extern cJSON *cJSON_DetachItemFromObject(cJSON *object,const char *string);
extern void cJSON_DeleteItemFromObject(cJSON *object,const char *string);
/* Update array items. */
extern void cJSON_ReplaceItemInArray(cJSON *array,int which,cJSON *newitem);
extern void cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
/* Duplicate a cJSON item */
extern cJSON *cJSON_Duplicate(cJSON *item,int recurse);
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
need to be released. With recurse!=0, it will duplicate any children connected to the item.
The item->next and ->prev pointers are always zero on return from Duplicate. */
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
extern cJSON *cJSON_ParseWithOpts(const char *value,const char **return_parse_end,int require_null_terminated);
extern void cJSON_Minify(char *json);
/* Macros for creating things quickly. */
#define cJSON_AddNullToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateNull())
#define cJSON_AddTrueToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateTrue())
#define cJSON_AddFalseToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateFalse())
#define cJSON_AddBoolToObject(object,name,b) cJSON_AddItemToObject(object, name, cJSON_CreateBool(b))
#define cJSON_AddNumberToObject(object,name,n) cJSON_AddItemToObject(object, name, cJSON_CreateNumber(n))
#define cJSON_AddStringToObject(object,name,s) cJSON_AddItemToObject(object, name, cJSON_CreateString(s))
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
#define cJSON_SetIntValue(object,val) ((object)?(object)->valueint=(object)->valuedouble=(val):(val))
#ifdef __cplusplus
}
#endif
#endif
/*
Copyright (c) 2009 Dave Gamble
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include "cJSON.h"
/* Parse text to JSON, then render back to text, and print! */
void doit(char *text)
{
char *out;cJSON *json;
json=cJSON_Parse(text);
if (!json) {printf("Error before: [%s]\n",cJSON_GetErrorPtr());}
else
{
out=cJSON_Print(json);
cJSON_Delete(json);
printf("%s\n",out);
free(out);
}
}
/* Read a file, parse, render back, etc. */
void dofile(char *filename)
{
FILE *f=fopen(filename,"rb");fseek(f,0,SEEK_END);long len=ftell(f);fseek(f,0,SEEK_SET);
char *data=(char*)malloc(len+1);fread(data,1,len,f);fclose(f);
doit(data);
free(data);
}
/* Used by some code below as an example datatype. */
struct record {const char *precision;double lat,lon;const char *address,*city,*state,*zip,*country; };
/* Create a bunch of objects as demonstration. */
void create_objects()
{
cJSON *root,*fmt,*img,*thm,*fld;char *out;int i; /* declare a few. */
/* Here we construct some JSON standards, from the JSON site. */
/* Our "Video" datatype: */
root=cJSON_CreateObject();
cJSON_AddItemToObject(root, "name", cJSON_CreateString("Jack (\"Bee\") Nimble"));
cJSON_AddItemToObject(root, "format", fmt=cJSON_CreateObject());
cJSON_AddStringToObject(fmt,"type", "rect");
cJSON_AddNumberToObject(fmt,"width", 1920);
cJSON_AddNumberToObject(fmt,"height", 1080);
cJSON_AddFalseToObject (fmt,"interlace");
cJSON_AddNumberToObject(fmt,"frame rate", 24);
out=cJSON_Print(root); cJSON_Delete(root); printf("%s\n",out); free(out); /* Print to text, Delete the cJSON, print it, release the string. */
/* Our "days of the week" array: */
const char *strings[7]={"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"};
root=cJSON_CreateStringArray(strings,7);
out=cJSON_Print(root); cJSON_Delete(root); printf("%s\n",out); free(out);
/* Our matrix: */
int numbers[3][3]={{0,-1,0},{1,0,0},{0,0,1}};
root=cJSON_CreateArray();
for (i=0;i<3;i++) cJSON_AddItemToArray(root,cJSON_CreateIntArray(numbers[i],3));
/* cJSON_ReplaceItemInArray(root,1,cJSON_CreateString("Replacement")); */
out=cJSON_Print(root); cJSON_Delete(root); printf("%s\n",out); free(out);
/* Our "gallery" item: */
int ids[4]={116,943,234,38793};
root=cJSON_CreateObject();
cJSON_AddItemToObject(root, "Image", img=cJSON_CreateObject());
cJSON_AddNumberToObject(img,"Width",800);
cJSON_AddNumberToObject(img,"Height",600);
cJSON_AddStringToObject(img,"Title","View from 15th Floor");
cJSON_AddItemToObject(img, "Thumbnail", thm=cJSON_CreateObject());
cJSON_AddStringToObject(thm, "Url", "http:/*www.example.com/image/481989943");
cJSON_AddNumberToObject(thm,"Height",125);
cJSON_AddStringToObject(thm,"Width","100");
cJSON_AddItemToObject(img,"IDs", cJSON_CreateIntArray(ids,4));
out=cJSON_Print(root); cJSON_Delete(root); printf("%s\n",out); free(out);
/* Our array of "records": */
struct record fields[2]={
{"zip",37.7668,-1.223959e+2,"","SAN FRANCISCO","CA","94107","US"},
{"zip",37.371991,-1.22026e+2,"","SUNNYVALE","CA","94085","US"}};
root=cJSON_CreateArray();
for (i=0;i<2;i++)
{
cJSON_AddItemToArray(root,fld=cJSON_CreateObject());
cJSON_AddStringToObject(fld, "precision", fields[i].precision);
cJSON_AddNumberToObject(fld, "Latitude", fields[i].lat);
cJSON_AddNumberToObject(fld, "Longitude", fields[i].lon);
cJSON_AddStringToObject(fld, "Address", fields[i].address);
cJSON_AddStringToObject(fld, "City", fields[i].city);
cJSON_AddStringToObject(fld, "State", fields[i].state);
cJSON_AddStringToObject(fld, "Zip", fields[i].zip);
cJSON_AddStringToObject(fld, "Country", fields[i].country);
}
/* cJSON_ReplaceItemInObject(cJSON_GetArrayItem(root,1),"City",cJSON_CreateIntArray(ids,4)); */
out=cJSON_Print(root); cJSON_Delete(root); printf("%s\n",out); free(out);
}
int main (int argc, const char * argv[]) {
/* a bunch of json: */
char text1[]="{\n\"name\": \"Jack (\\\"Bee\\\") Nimble\", \n\"format\": {\"type\": \"rect\", \n\"width\": 1920, \n\"height\": 1080, \n\"interlace\": false,\"frame rate\": 24\n}\n}";
char text2[]="[\"Sunday\", \"Monday\", \"Tuesday\", \"Wednesday\", \"Thursday\", \"Friday\", \"Saturday\"]";
char text3[]="[\n [0, -1, 0],\n [1, 0, 0],\n [0, 0, 1]\n ]\n";
char text4[]="{\n \"Image\": {\n \"Width\": 800,\n \"Height\": 600,\n \"Title\": \"View from 15th Floor\",\n \"Thumbnail\": {\n \"Url\": \"http:/*www.example.com/image/481989943\",\n \"Height\": 125,\n \"Width\": \"100\"\n },\n \"IDs\": [116, 943, 234, 38793]\n }\n }";
char text5[]="[\n {\n \"precision\": \"zip\",\n \"Latitude\": 37.7668,\n \"Longitude\": -122.3959,\n \"Address\": \"\",\n \"City\": \"SAN FRANCISCO\",\n \"State\": \"CA\",\n \"Zip\": \"94107\",\n \"Country\": \"US\"\n },\n {\n \"precision\": \"zip\",\n \"Latitude\": 37.371991,\n \"Longitude\": -122.026020,\n \"Address\": \"\",\n \"City\": \"SUNNYVALE\",\n \"State\": \"CA\",\n \"Zip\": \"94085\",\n \"Country\": \"US\"\n }\n ]";
/* Process each json textblock by parsing, then rebuilding: */
doit(text1);
doit(text2);
doit(text3);
doit(text4);
doit(text5);
/* Parse standard testfiles: */
/* dofile("../../tests/test1"); */
/* dofile("../../tests/test2"); */
/* dofile("../../tests/test3"); */
/* dofile("../../tests/test4"); */
/* dofile("../../tests/test5"); */
/* Now some samplecode for building objects concisely: */
create_objects();
return 0;
}
{
"glossary": {
"title": "example glossary",
"GlossDiv": {
"title": "S",
"GlossList": {
"GlossEntry": {
"ID": "SGML",
"SortAs": "SGML",
"GlossTerm": "Standard Generalized Markup Language",
"Acronym": "SGML",
"Abbrev": "ISO 8879:1986",
"GlossDef": {
"para": "A meta-markup language, used to create markup languages such as DocBook.",
"GlossSeeAlso": ["GML", "XML"]
},
"GlossSee": "markup"
}
}
}
}
}
{"menu": {
"id": "file",
"value": "File",
"popup": {
"menuitem": [
{"value": "New", "onclick": "CreateNewDoc()"},
{"value": "Open", "onclick": "OpenDoc()"},
{"value": "Close", "onclick": "CloseDoc()"}
]
}
}}
{"widget": {
"debug": "on",
"window": {
"title": "Sample Konfabulator Widget",
"name": "main_window",
"width": 500,
"height": 500
},
"image": {
"src": "Images/Sun.png",
"name": "sun1",
"hOffset": 250,
"vOffset": 250,
"alignment": "center"
},
"text": {
"data": "Click Here",
"size": 36,
"style": "bold",
"name": "text1",
"hOffset": 250,
"vOffset": 100,
"alignment": "center",
"onMouseUp": "sun1.opacity = (sun1.opacity / 100) * 90;"
}
}}
\ No newline at end of file
{"web-app": {
"servlet": [
{
"servlet-name": "cofaxCDS",
"servlet-class": "org.cofax.cds.CDSServlet",
"init-param": {
"configGlossary:installationAt": "Philadelphia, PA",
"configGlossary:adminEmail": "ksm@pobox.com",
"configGlossary:poweredBy": "Cofax",
"configGlossary:poweredByIcon": "/images/cofax.gif",
"configGlossary:staticPath": "/content/static",
"templateProcessorClass": "org.cofax.WysiwygTemplate",
"templateLoaderClass": "org.cofax.FilesTemplateLoader",
"templatePath": "templates",
"templateOverridePath": "",
"defaultListTemplate": "listTemplate.htm",
"defaultFileTemplate": "articleTemplate.htm",
"useJSP": false,
"jspListTemplate": "listTemplate.jsp",
"jspFileTemplate": "articleTemplate.jsp",
"cachePackageTagsTrack": 200,
"cachePackageTagsStore": 200,
"cachePackageTagsRefresh": 60,
"cacheTemplatesTrack": 100,
"cacheTemplatesStore": 50,
"cacheTemplatesRefresh": 15,
"cachePagesTrack": 200,
"cachePagesStore": 100,
"cachePagesRefresh": 10,
"cachePagesDirtyRead": 10,
"searchEngineListTemplate": "forSearchEnginesList.htm",
"searchEngineFileTemplate": "forSearchEngines.htm",
"searchEngineRobotsDb": "WEB-INF/robots.db",
"useDataStore": true,
"dataStoreClass": "org.cofax.SqlDataStore",
"redirectionClass": "org.cofax.SqlRedirection",
"dataStoreName": "cofax",
"dataStoreDriver": "com.microsoft.jdbc.sqlserver.SQLServerDriver",
"dataStoreUrl": "jdbc:microsoft:sqlserver://LOCALHOST:1433;DatabaseName=goon",
"dataStoreUser": "sa",