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  • Issues

  • Open 174
  • Closed 841
  • All 1,015
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual Weight
  • Handle NiKeyframeController for NiTriShape
    #5224 · opened Dec 10, 2019 by Andrei Kortunov   openmw-0.46   Feature NIF Format
    • CLOSED
    • 1
    updated Dec 10, 2019
  • Add to Alchemy dialogue the list of components from open container
    #4759 · opened Dec 22, 2018 by Nikolay Ponich   Feature
    • CLOSED
    • 3
    updated Dec 07, 2019
  • Provide a way to easily determine the PC's gender
    #2595 · opened Jun 17, 2018 by redmine   Feature Scripting
    • CLOSED
    • 3
    updated Nov 14, 2019
  • Editor: Ignore mouse wheel input for numeric values unless the respective widget has the focus
    #2585 · opened Jun 17, 2018 by redmine   openmw-0.37   Feature
    • CLOSED
    • 0
    updated Nov 04, 2019
  • Add shadow settings to launcher
    #4858 · opened Feb 20, 2019 by terabyte25   Feature
    • CLOSED
    • 1
    • 7
    updated Nov 03, 2019
  • Actors movement deceleration
    #4544 · opened Aug 01, 2018 by Alexei Dobrohotov   openmw-0.46   AI Feature Game Mechanics
    • CLOSED
    • 5
    updated Oct 31, 2019
  • Editor: suggestions for sorting NPC data in the edit-view
    #2572 · opened Jun 17, 2018 by redmine   Feature
    • CLOSED
    • 1
    updated Oct 28, 2019
  • OpenMW-CS: Terrain shape editing
    #5170 · opened Sep 21, 2019 by Nelsson Huotari   openmw-0.46   Editor Feature
    • CLOSED
    • 0
    updated Oct 24, 2019
  • OpenMW-CS: Transient terrain change support
    #4840 · opened Feb 08, 2019 by Nelsson Huotari   openmw-0.46   Editor Feature
    • CLOSED
    • 1
    updated Oct 24, 2019
  • Shields sheathing
    #5193 · opened Oct 22, 2019 by Andrei Kortunov   openmw-0.46   Feature Rendering
    • CLOSED
    • 1
    updated Oct 22, 2019
  • Editor: add context menu for dialogue sub view fields with an item matching "Edit 'x'" from the table subview context menu
    #2565 · opened Jun 17, 2018 by redmine   openmw-0.37   Feature
    • CLOSED
    • 6
    updated Oct 21, 2019
  • NPC visual effect when hit with "projectile-like" magic
    #4398 · opened Jun 17, 2018 by redmine   Feature
    • CLOSED
    • 1
    updated Oct 11, 2019
  • Editor: please add a horizontal slider to scroll between opened tables
    #2549 · opened Jun 17, 2018 by redmine   openmw-0.37   Feature
    • CLOSED
    • 13
    updated Oct 06, 2019
  • Editor: choosing colors for syntax highlighting
    #2507 · opened Jun 17, 2018 by redmine   openmw-0.38   Feature
    • CLOSED
    • 4
    updated Oct 01, 2019
  • Option/scriptable that ghosts can pass walls and doors
    #2681 · opened Jun 17, 2018 by redmine   Feature Game Mechanics
    • CLOSED
    • 1
    updated Sep 24, 2019
  • Display faction and rank ownership
    #4294 · opened Jun 17, 2018 by redmine   Feature GUI
    • CLOSED
    • 1
    • 5
    updated Sep 24, 2019
  • Editor: global search does not auomatically focus the search input field
    #2534 · opened Jun 17, 2018 by redmine   openmw-0.37   Feature
    • CLOSED
    • 1
    updated Sep 21, 2019
  • Improve NPC door AI
    #1113 · opened Jun 17, 2018 by redmine   AI Feature
    • CLOSED
    • 10
    updated Sep 20, 2019
  • Editor: Terrain Selection
    #3871 · opened Jun 17, 2018 by redmine   openmw-0.46   Editor Feature
    • CLOSED
    • 2
    updated Sep 11, 2019
  • Show spell magicka cost in spell buying window
    #5147 · opened Aug 31, 2019 by Alexei Dobrohotov   openmw-0.46   Feature GUI
    • CLOSED
    • 0
    updated Sep 02, 2019
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