Two TR meshes appear black (v0.24RC)
https://dl.dropboxusercontent.com/u/83265276/openmw24-04-blackout-1.jpg TR_ex_com_plank_pile https://dl.dropboxusercontent.com/u/83265276/openmw24-04-blackout-2.jpg TR_ex_ind_rickshaw
These are both in the current (working) version of TR_Data, which can be downloaded from http://tamriel-rebuilt.org/esp/browser.php . (Not sure if they're already in the last public release.)
[22:59] KittyCat: looks like tr_ex_ind_rickshaw.nif has a hidden TriShape that's getting made visible [22:59] arvisrend: what's that? [23:00] KittyCat: record index 44, a NiTriShape named "Tri" [23:00] arvisrend: is this something vanilla doesn't know but silently ignores [23:00] arvisrend: ? [23:01] KittyCat: no, it has the Hidden flag set, which is supposed to prevent it from rendering [23:01] arvisrend: ah [23:01] arvisrend: and that's not implemented in OMW yet? [23:02] KittyCat: it is. I'm not sure why it would be showing up [23:03] arvisrend: report it? [23:03] KittyCat: what version are you using? [23:03] arvisrend: 0.24RC [23:04] KittyCat: yeah [23:05] KittyCat: there's probably an errant setVisible call somewhere below the object on the scene graph
As usual, I have no idea which side this bug is on, but I'll report it here since TR doesn't have such a convenient bugtracker. :)
(RM-805 from redmine: created on 2013-05-29 by arvis rend, , closed on 2014-01-01 by scrawl .)