Skinned geometry partitioning limitations are not replicated
While doing some skinned models i have found they dont work with openMW as they would in original
Mod example: https://www.nexusmods.com/morrowind/mods/46545
Edited by Alexei Kotov
While doing some skinned models i have found they dont work with openMW as they would in original
Mod example: https://www.nexusmods.com/morrowind/mods/46545