CS produces empty Geometries/PrimitiveSets
Apparently, empty osg::Geometry
s and empty osg::PrimitiveSet
s are illegal in OSG and cause undefined behaviour (or a crash on Windows Debug builds). http://forum.openscenegraph.org/viewtopic.php?t=4505
So far, I've confirmed that this happens when loading Balmora (-4, -2) in the CS with Lysol's texture packs (which I know trigger shaders to be used, but I doubt would make a difference to the issue here) and Morrowind Optimisation Patch (which might, as it edits some Nifs). It might happen in many other situations, too. I've just not tested.
Edited by AnyOldName3