Weird bodypart rendering if a node has reserved name
Tested with Better Clothes 1.1. Take a look on a screenshot (Screenshot_20170717_145609.png). PC on this screenshot wears "common_shirt_05".
If you open an attached NIF file, you will see that NIF file has a two nodes: a NiNode with a "Chest" name and a NiTriShape with "Tri Chest" name (look at NifSkope.png). As result, when OpenMW searches for node for Chest bodypart, it treats the whole shirt ("Chest" NiNode instead of only "Tri Chest" NiTriShape) as a Chest node.
This NIF file can be fixed by renaming the "Chest" NiNode.
An original engine does not have this issue. It seems the engine uses only NiTriShape nodes as bodypart meshes.
(RM-3957 from redmine: created on 2017-07-17 by Andrei Kortunov, , closed on 2017-08-31 by scrawl .)