GetDeadCount doesn't always get incremented
It seems like the number a npc is killed (the one that can be looked up with GetDeadCount) doesn't get incremented every time.
I couldn't finish the "Egg Poachers" Quest because the Dead Count for "Daynila Valas" was still 0 after i have killed her. I respawned her several times and recognized that for some kills the number got incremented and for some not.
TooDinedToDestin had an idea what was causing that: "I think getdeathcount is set after death animation has finished playing. There are different kind of death animations. Perhaps some of them never reach their final frame?"
(RM-3513 from redmine: created on 2016-08-30 by Matombo Ikaru, , closed on 2017-02-12 by nobody, duplicates #3528 (closed))