enablestatreviewmenu command doen't read race, class and sign values from current game
openmw 361 67f04e0b
doesn't effect other values.
when using enablestatreviewmenu in console or via onactivate
@Begin test
if(onactivate==1) enablestatreviewmenu endif
end@
with savegame the race, class and sign values are empty in openmw and will only affect the game after changing some value. if seconds save is loaded the previous chosen values still shows.
in vanilla both cases are read from current game but using enablestatreviewmenu results to a bug part of the inventorywindows becoming pinned.
openmw addition stat each can be selected individually is nice and keepworthy.
reading from current game is handy and the original values wouldn't have to be guessed as other menucontrols disappear.
(RM-2628 from redmine: created on 2015-06-08 by sjek -, , closed on 2017-04-18 by Andrei Kortunov)