Mods using conversations to update PC inconsistant
A number of mods use conversations to do things like level up unofficial skills or give temporary ownership to a PC.
For example Advanced Herbalism uses a conversation with an added NPC to train in the herbalism skill, selecting this topic in the conversation just loops so a PC cannot upgrade the skill high enough to start using it.
NoM uses a conversation with several innkeepers to offer the PC a room for 1 day, 5 days 15 days or 30 days plus the option of not renting a room which ends the conversation. The 1 day and the not rent options loop which means the only way out of the conversation is to choose one of the other three options.
Currently it is not possible to examine dialogues in OpenCS to see what the cause of the problem is but they do work OK in vanilla.
(RM-2170 from redmine: created on 2014-11-30 by R G, , closed on 2014-12-01 by scrawl .)