Lockpicking causes screen sync glitch
Spotted in OpenMW 0.33
When you lockpick a container, upper two thirds and bottom third of screen are for a split of a second out of sync, or perhaps shifted by few pixels. It creates an effect similar to when display VSYNC happened during screen redraw in old games.
(RM-2105 from redmine: created on 2014-11-05 by Jarda Benkovský, , closed on 2015-01-12 by scrawl .)
Edited by redmine