Key bindings not always saved correctly
This happens only with a few keys, functions or combos of both. I observed that when I try to change the jump key to Q which is normally assigned to the automove function and assign no key to the automove function that I don't use. It only works as long as I don't close the game. When restarting the game I had Q assigned to automove and the jump had no key assigned. Looks like it works when I assign Q to jump and another unused key to automove but also that didn't work with all keys like the umlauts on a German keyboard. Besides that, it can be just a workaround since the behavior is kind of confusing.
(RM-1960 from redmine: created on 2014-10-01 by Gram Blosh, , closed on 2014-10-02 by scrawl .)
Edited by redmine