openmw issueshttps://gitlab.com/OpenMW/openmw/-/issues2018-06-19T17:02:42Zhttps://gitlab.com/OpenMW/openmw/-/issues/157Version Handling2018-06-19T17:02:42ZredmineVersion HandlingThe version of OpenMW should be specified in a cmake file. It must be stated in the doxygen documentation and should be available via a --version command line option.
*(RM-157 from redmine: created on 2011-08-06 by Lukasz Gromanowski, ,...The version of OpenMW should be specified in a cmake file. It must be stated in the doxygen documentation and should be available via a --version command line option.
*(RM-157 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/150Accessing objects in cells via ID does only work for objects with all lower c...2018-06-19T17:02:25ZredmineAccessing objects in cells via ID does only work for objects with all lower case IDs*(RM-150 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)**(RM-150 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/143Non-Rendering Performance-Optimisations2018-06-19T17:02:06ZredmineNon-Rendering Performance-OptimisationsCurrently OpenMW seems to be CPU-bound which offers some opportunities to improve the performance without touching the rendering code.
*(RM-143 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zi...Currently OpenMW seems to be CPU-bound which offers some opportunities to improve the performance without touching the rendering code.
*(RM-143 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/132--data-local and multiple --data2018-06-19T17:01:39Zredmine--data-local and multiple --dataHandle multiple data directories in OpenMW (ESM, ESP and BSA).
*(RM-132 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)*Handle multiple data directories in OpenMW (ESM, ESP and BSA).
*(RM-132 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/116Tab-Completion in Console2018-06-19T17:00:54ZredmineTab-Completion in ConsoleTab-Completion in Console
*(RM-116 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Karl-Felix Glatzer)*Tab-Completion in Console
*(RM-116 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Karl-Felix Glatzer)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/79MessageBox2021-11-09T15:58:10ZredmineMessageBoxtwo versions: interactive and non-interactive
*(RM-79 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Sebastian Wick)*two versions: interactive and non-interactive
*(RM-79 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Sebastian Wick)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/26Launcher Profiles2023-03-17T19:49:14ZredmineLauncher ProfilesAdd master/plugin management via profiles to the launcher
*(RM-26 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*Add master/plugin management via profiles to the launcher
*(RM-26 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/25Determine openmw.cfg location (Launcher)2023-04-15T12:25:57ZredmineDetermine openmw.cfg location (Launcher)Move the code from apps/openmw/ into a component, which can be used by the launcher.
*(RM-25 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*Move the code from apps/openmw/ into a component, which can be used by the launcher.
*(RM-25 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/24Integrate the OGRE settings window into the launcher2023-04-15T12:25:57ZredmineIntegrate the OGRE settings window into the launcherOpenGL and DirectX settings, plus render-system selection
*(RM-24 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*OpenGL and DirectX settings, plus render-system selection
*(RM-24 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/23Change Launcher GUI to a tabbed interface2023-11-25T12:29:52ZredmineChange Launcher GUI to a tabbed interfaceas discussed on the (old) forum
*(RM-23 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*as discussed on the (old) forum
*(RM-23 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Pieter van der Kloet)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/12Rendering Optimisations2023-11-25T12:29:52ZredmineRendering OptimisationsRendering Optimisations
*(RM-12 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by gus gus)*Rendering Optimisations
*(RM-12 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by gus gus)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/10Journal2023-11-25T12:29:51ZredmineJournalThe player's journal. Backend-implementation, including script instructions.
*(RM-10 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)*The player's journal. Backend-implementation, including script instructions.
*(RM-10 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-08-23 by Marc Zinnschlag)*openmw-0.11https://gitlab.com/OpenMW/openmw/-/issues/183More FPS display settings2018-06-19T17:03:47ZredmineMore FPS display settingsExtend the --fps switch from a boolean to an integer level:
0: no display
1: basic fps
2. extended performance display
*(RM-183 from redmine: created on 2012-01-17 by Marc Zinnschlag, , closed on 2012-01-17 by Jacob Essex)*Extend the --fps switch from a boolean to an integer level:
0: no display
1: basic fps
2. extended performance display
*(RM-183 from redmine: created on 2012-01-17 by Marc Zinnschlag, , closed on 2012-01-17 by Jacob Essex)*openmw-0.12https://gitlab.com/OpenMW/openmw/-/issues/162Need to create app bundle using CMake, not by hand2018-06-20T05:21:20ZredmineNeed to create app bundle using CMake, not by handWhen using CMake for this it automatically collects all bundle dependencies, updates executable's links to libraries (from absolute path to relative), so It'll ease packaging
*(RM-162 from redmine: created on 2011-08-06 by Lukasz Groman...When using CMake for this it automatically collects all bundle dependencies, updates executable's links to libraries (from absolute path to relative), so It'll ease packaging
*(RM-162 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-02-22 by Nikolay Kasyanov, relates #168)*openmw-0.12https://gitlab.com/OpenMW/openmw/-/issues/110Automatically pick up the path of existing MW-installations2018-06-19T17:00:38ZredmineAutomatically pick up the path of existing MW-installationsAt least support default-install from disc and Steam. Maybe try to pick up installations under WINE.
*(RM-110 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-03-02 by nobody, relates #168)*At least support default-install from disc and Steam. Maybe try to pick up installations under WINE.
*(RM-110 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-03-02 by nobody, relates #168)*openmw-0.12https://gitlab.com/OpenMW/openmw/-/issues/89Journal Window2018-06-20T05:19:15ZredmineJournal WindowJournal Window
*(RM-89 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-01-17 by gus gus)*Journal Window
*(RM-89 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-01-17 by gus gus)*openmw-0.12https://gitlab.com/OpenMW/openmw/-/issues/46Creature Animation2021-11-09T15:58:08ZredmineCreature AnimationShould be a lot easier than NPC animation
*(RM-46 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-01-17 by Jason Hooks)*Should be a lot easier than NPC animation
*(RM-46 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-01-17 by Jason Hooks)*openmw-0.12https://gitlab.com/OpenMW/openmw/-/issues/45NPC animations2021-11-09T15:58:08ZredmineNPC animationsThis is tightly coupled with NPC rendering (in fact so tightly, that I won't make a separate entry for NPC rendering)
*(RM-45 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-01-17 by Jason Hooks)*This is tightly coupled with NPC rendering (in fact so tightly, that I won't make a separate entry for NPC rendering)
*(RM-45 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2012-01-17 by Jason Hooks)*openmw-0.12https://gitlab.com/OpenMW/openmw/-/issues/35Use alternate storage location for modified object position2021-11-09T15:58:08ZredmineUse alternate storage location for modified object positionCurrently we are changing the original data in the LiveCellRef entry. This is not good, because there is a script instruction to reset an object to its original position.
*(RM-35 from redmine: created on 2011-08-06 by Lukasz Gromanowski...Currently we are changing the original data in the LiveCellRef entry. This is not good, because there is a script instruction to reset an object to its original position.
*(RM-35 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-11-09 by Jacob Essex)*openmw-0.12https://gitlab.com/OpenMW/openmw/-/issues/31Allow the player to move away from pre-defined cells2022-06-22T17:19:13ZredmineAllow the player to move away from pre-defined cellsAllow the player to move away from pre-defined cells (e.g. swimming deep into the ocean)
*(RM-31 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-09-29 by Marc Zinnschlag)*Allow the player to move away from pre-defined cells (e.g. swimming deep into the ocean)
*(RM-31 from redmine: created on 2011-08-06 by Lukasz Gromanowski, , closed on 2011-09-29 by Marc Zinnschlag)*openmw-0.12