This project is mirrored from https://:*****@github.com/OpenMW/openmw.git. Updated .
  1. 19 Oct, 2018 1 commit
  2. 09 Aug, 2018 1 commit
  3. 03 Aug, 2018 1 commit
  4. 03 Jun, 2018 1 commit
  5. 08 Mar, 2018 1 commit
    • Harald H.'s avatar
      http to https for supported urls (#1625) · d3b623b5
      Harald H. authored
      * http to https for supported urls
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http tp https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * http to https
      
      * some url fixes
      
      * http to https
      d3b623b5
  6. 25 Jun, 2017 2 commits
  7. 09 Jun, 2017 1 commit
  8. 04 Jun, 2017 1 commit
  9. 27 Jan, 2017 1 commit
  10. 12 Jun, 2016 1 commit
  11. 07 Apr, 2016 1 commit
  12. 22 May, 2015 1 commit
  13. 13 May, 2015 1 commit
  14. 29 Apr, 2015 1 commit
  15. 11 Mar, 2015 1 commit
  16. 27 Feb, 2015 2 commits
  17. 15 Jan, 2015 1 commit
  18. 24 Dec, 2014 1 commit
  19. 09 Dec, 2014 5 commits
  20. 01 Oct, 2014 1 commit
  21. 26 Sep, 2014 1 commit
  22. 13 Sep, 2014 1 commit
  23. 03 Sep, 2014 1 commit
  24. 11 Jun, 2014 1 commit
  25. 08 Jun, 2014 1 commit
    • Fil Krynicki's avatar
      Fixed mouse closing containers, and injection/gui test order · cd693b6d
      Fil Krynicki authored
      Called setEnabled on channels now effects whether those channels
      notify listeners, rather than whether they register changes to
      their controls. This was making channels get stuck on "1" when the
      GUI was activated.
      
      Also ensured GUI activity can invalidate player controls even if
      that activity is closing the GUI, by re-ordering a check.
      
      And fixed a comment.
      cd693b6d
  26. 07 Jun, 2014 1 commit
  27. 06 Jun, 2014 1 commit
  28. 05 Jun, 2014 1 commit
  29. 31 May, 2014 1 commit
    • Fil Krynicki's avatar
      1196/1217 fix · cd131e7f
      Fil Krynicki authored
      Fixes an issue where inputs could be processed by both GUI and
      gameplay systems. An enabled/disable has been added to OIS
      channels, and OpenMW now disables player gameplay hotkeys when
      a GUI element has focus. GUI hotkeys are left enabled.
      cd131e7f
  30. 29 May, 2014 1 commit
  31. 22 May, 2014 1 commit
  32. 20 May, 2014 2 commits
  33. 05 Mar, 2014 1 commit