Unverified Commit e65f254f authored by Bret Curtis's avatar Bret Curtis Committed by GitHub

Merge pull request #1999 from akortunov/resurrect

[Regression] Make sure we reset current weapon animation when resurrect actor
parents 82e88291 f98fc8d7
Pipeline #34733969 passed with stage
......@@ -2523,6 +2523,7 @@ void CharacterController::resurrect()
mAnimation->disable(mCurrentDeath);
mCurrentDeath.clear();
mDeathState = CharState_None;
mWeaponType = WeapType_None;
}
void CharacterController::updateContinuousVfx()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment