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Updated date
Fix windows build
!3628
· created
Nov 29, 2023
by
Zackhasacat
Closed
0 of 1 Approvals
updated
Nov 29, 2023
[Draft] Bullet rigidbody implementation, with morrowind support.
!3604
· created
Nov 19, 2023
by
MaxYari
Closed
1
0 of 1 Approvals
updated
Nov 19, 2023
Draft: Log frame number and current thread id
!1919
· created
May 24, 2022
by
elsid
Closed
22
updated
Nov 16, 2023
Added no_forward_lighting option to post-processing shaders
3 of 3 checklist items completed
!3575
· created
Nov 07, 2023
by
Joshua Barretto
Closed
27
0 of 1 Approvals
updated
Nov 09, 2023
Draft: Enable more modernize checks
!3300
· created
Jul 30, 2023
by
Andrzej Głuszak
Closed
1
0 of 1 Approvals
updated
Nov 05, 2023
Add onDrop player event
!3292
· created
Jul 29, 2023
by
Andrzej Głuszak
Closed
4
0 of 1 Approvals
updated
Nov 05, 2023
Don't leave finished, scripted animations in the queue
!1845
· created
May 11, 2022
by
Evil Eye
Needs Testing
Closed
1
updated
Oct 31, 2023
WIP: Remove editor restriction on duplicate IDs
!3452
· created
Sep 25, 2023
by
Max
Closed
12
0 of 1 Approvals
updated
Oct 29, 2023
Expose quicksave functionality to the lua API
!2534
· created
Dec 05, 2022
by
Clarence "Sparr" Risher
Closed
35
1
0 of 1 Approvals
updated
Oct 27, 2023
[Lua] Table based shader API
!2592
· created
Jan 08, 2023
by
Cody Glassman
Closed
14
0 of 1 Approvals
updated
Oct 21, 2023
Draft: Fetch target branch
!3492
· created
Oct 12, 2023
by
elsid
Closed
0 of 1 Approvals
updated
Oct 12, 2023
Add fade function to lua UI library
!3371
· created
Aug 21, 2023
by
Zackhasacat
Closed
1
0 of 1 Approvals
updated
Oct 12, 2023
Treat clones of the player as NPCs in lua, not Players.
!3039
· created
May 20, 2023
by
Zackhasacat
Closed
11
0 of 1 Approvals
updated
Oct 12, 2023
Add Lua Console Interface
!3346
· created
Aug 16, 2023
by
Zackhasacat
Closed
7
0 of 1 Approvals
updated
Oct 12, 2023
Apply soft effect to nifs marked with soft effect flag
!3302
· created
Jul 31, 2023
by
Cody Glassman
Closed
6
2
0 of 1 Approvals
updated
Oct 02, 2023
Use BSArch to load / create bsa
!783
· created
Apr 26, 2021
by
Cédric Mocquillon
Closed
40
2
updated
Oct 01, 2023
Draft: Render BSTriShape objects
!3217
· created
Jul 10, 2023
by
alekulyn
Closed
3
0 of 1 Approvals
updated
Sep 29, 2023
Draft: Isolate CMake targets (#20)
!1952
· created
May 29, 2022
by
elsid
Closed
15
updated
Sep 28, 2023
Fix #7453: wrong position of dynamically placed CreatureLevList
!3420
· created
Sep 10, 2023
by
Petr Mikheev
Closed
23
0 of 1 Approvals
updated
Sep 27, 2023
ISSUE-7596: load default settings and then cs settings on top of those
!3449
· created
Sep 25, 2023
by
Max
Closed
5
0 of 1 Approvals
updated
Sep 26, 2023
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