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OpenMW
openmw
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Updated date
Add in incomplete BSShader[PP/No]LightingProperty work before it rots away
!681
· created
Mar 22, 2021
by
Alexei Kotov
openmw-0.47
Merged
5
1
updated
Apr 20, 2024
Dehardcode Base_animation and improve Collada support
!510
· created
Dec 30, 2020
by
Nelsson Huotari
openmw-0.47
Merged
30
updated
Jul 22, 2023
Don't nuke fog when bounds have changed
!522
· created
Jan 09, 2021
by
Evil Eye
openmw-0.47
Merged
2
1
updated
Jul 03, 2023
De-hardcode references to mesh files used by the sky.
!704
· created
Apr 02, 2021
by
Matjaž Lamut
openmw-0.47
Merged
14
2
updated
Mar 30, 2023
[OpenMW-CS] Fix cloning in info records
!524
· created
Jan 09, 2021
by
Nelsson Huotari
openmw-0.47
Merged
6
Approved
updated
Jan 07, 2023
Fix future FFMpeg API changes
!922
· created
Jun 01, 2021
by
Dan Church
openmw-0.47
Merged
5
updated
Jan 21, 2022
Add a setting to disable graphical herbalism
!440
· created
Dec 07, 2020
by
Evil Eye
openmw-0.47
Merged
1
1
updated
Jan 10, 2022
Use the new macOS image for the CI runner open beta
!690
· created
Mar 24, 2021
by
Hristos N. Triantafillou
openmw-0.47
Merged
7
updated
Sep 02, 2021
Properly initialize light settings
!1083
· created
Aug 02, 2021
by
Cody Glassman
openmw-0.47
Merged
updated
Aug 02, 2021
Resolve #5895 by checking that the player is not on the ground
!651
· created
Mar 13, 2021
by
psi29a
openmw-0.47
Merged
11
Approved
updated
Jul 23, 2021
Don't put player in the air after going out of tcl
!1009
· created
Jul 11, 2021
by
Frederic Chardon
openmw-0.47
Regression
Merged
3
updated
Jul 16, 2021
Maybe fix #6071
!1010
· created
Jul 11, 2021
by
Frederic Chardon
openmw-0.47
Regression
Merged
2
updated
Jul 12, 2021
Replace deprecated alpha test in shader visitor
!473
· created
Dec 16, 2020
by
AnyOldName3
openmw-0.47
Merged
66
2
updated
Jun 25, 2021
Various fixes for the editor's "Terrain land editing" mode (fixes #5473, #6022, #6023, #6024, #6035, #6036)
!840
· created
May 10, 2021
by
Martin Otto
openmw-0.47
Merged
27
updated
May 19, 2021
Fix redundant waiting until navmesh is generated
!861
· created
May 14, 2021
by
elsid
openmw-0.47
Merged
updated
May 17, 2021
Switch torches to shields for hostile NPCs
!501
· created
Dec 28, 2020
by
Evil Eye
openmw-0.47
Merged
1
updated
May 15, 2021
Use NiParticleData info for particle system quota
!855
· created
May 14, 2021
by
Cody Glassman
openmw-0.47
Merged
2
updated
May 14, 2021
Wait until navmesh is generated within given distance around player (#5500)
!819
· created
May 05, 2021
by
elsid
openmw-0.47
Merged
7
1
updated
May 14, 2021
Add changelog entries for navigator features
!846
· created
May 12, 2021
by
elsid
openmw-0.47
Merged
3
updated
May 12, 2021
Simplify navmesh cache
!691
· created
Mar 25, 2021
by
elsid
openmw-0.47
Merged
1
2
updated
May 12, 2021
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