Textures broken in UI in versions higher than 0.51
Issue Description
In both development builds of 0.52 and in Release Candidate 1 for 0.52, I'm experiencing a bug where both loaded parts of the map and the paper doll appear broken. The paper doll is completely black and the map is black with different overlay values for times of day.
Steps to Reproduce
- Open the game into any character
- Open the inventory menu
System Information
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OpenMW Version:
0.52 RC1, tested as old as commit fa732a1 on GitHub
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Operating System & Version: Windows 11 25H2 Build 26200.9711
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GPU: RX 7700 XT
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Morrowind Version:
Steam GOTY Edition
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Language:
English
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Addons:
Tribunal and Bloodmoon enabled, haven't tested in DLC areas
Mods
- Are you using mods? Yes
- Are you using any shader mods? No
- Does it happen in a clean vanilla install? Yes
Logs and Settings
openmw.log
settings.cfg
