Textures broken in UI in versions higher than 0.51

image.png

Issue Description

In both development builds of 0.52 and in Release Candidate 1 for 0.52, I'm experiencing a bug where both loaded parts of the map and the paper doll appear broken. The paper doll is completely black and the map is black with different overlay values for times of day.

Steps to Reproduce

  1. Open the game into any character
  2. Open the inventory menu

System Information

  • OpenMW Version:

    0.52 RC1, tested as old as commit fa732a1 on GitHub

  • Operating System & Version: Windows 11 25H2 Build 26200.9711

  • GPU: RX 7700 XT

  • Morrowind Version:

    Steam GOTY Edition

  • Language:

    English

  • Addons:

    Tribunal and Bloodmoon enabled, haven't tested in DLC areas

Mods

  • Are you using mods? Yes
  • Are you using any shader mods? No
  • Does it happen in a clean vanilla install? Yes

Logs and Settings

openmw.log

openmw.log

settings.cfg

settings.cfg