Knockdown check uses damage after armor reduction
Issue Description
Knockdown check uses damage after armor reduction, whereas research (https://wiki.openmw.org/index.php?title=Research:Combat#Knockdowns) shows it should use unmitigated damage.
Bug was introduced in 34eb3d48 when armor damage reduction was reordered into a lua script, prior to the knockdown check.
Relevant code is in onHit handlers of:
- apps/openmw/mwclass/npc.cpp
- apps/openmw/mwclass/creature.cpp
- files/data-mw/scripts/omw/combat/local.lua
System Information
-
OpenMW Version:
current master, ad0abfac
Edited by Dan Anderson