Flickering on non-shader water ripples
Issue Description
When the water shader is disabled, the texture-based ripples created by the player tend to flicker and turn dark when moving the camera.
Steps to Reproduce
- Disable the water shader
- Enter the water and create some ripples
- Look up and down
System Information
- OpenMW Version: 0.51 RC2, but also happens as far back as 0.47
- Operating System & Version: Windows 10 22H2 build 19045.6466
- GPU: RTX 2060 6GB
- Morrowind Version: Steam
- Language: English
- Addons: Tribunal, Bloodmoon
Mods
- Are you using mods? No
- Are you using any shader mods? No
- Does it happen in a clean vanilla install? Yes
Logs and Settings
APITrace recording in which the bug appears: https://drive.google.com/file/d/1yGJbXW-Y0nMnyKjA1EGFNvY0WVbJJtYI/view?usp=sharing
Edited by Qlonever