Lua Load context
The Load context is a context for scripts that will run just once during game startup after all the content files are loaded.
They are primarily meant to manipulate the ESM store in a way that the manipulations will be considered a part of the base game content. This will allow to introduce new weapon type/spell effect/slot/etc. records and existing hardcoded records as if they were originally a part of the content, and open the road to further dehardcoding.