Crash on exit when unresolving containers with scripted items
- What is your operating system?
Linux Debian Trixie
Host bridge: Intel Corporation Tiger Lake-UP3/H35 4 cores Host Bridge/DRAM Registers (rev 01)
VGA compatible controller: Intel Corporation TigerLake-LP GT2 [Iris Xe Graphics] (rev 01)
- What version of OpenMW are you using? If you used a bleeding edge build, state the exact revision used.
OpenMW 0.49 branch 164563f5
- Do you use any mods? If so, does the problem also occur in a clean vanilla install without any mods?
MOMW Vanilla Expanded + some changes
- What are the exact steps to reproduce the problem?
Run the game in test mode, play a few minutes, exit.
- What did you expect to happen? What happened instead?
I expect a clean exit, but got that:
[20:47:05.046 I] Quitting peacefully.
*** Fatal Error ***
Address not mapped to object (signal 11)
Address: (nil)
Generating /tmp/openmw-crash.log and killing process 4199, please wait...
warning: 56 ../sysdeps/unix/sysv/linux/x86_64/syscall_cancel.S: No such file or directory
/home/myo/bin/OpenMW: line 3: 4199 Killed ./openmw
The crash log: openmw-crash.log
- Are there any error messages in your
openmw.logfile? If you're not an OpenMW team member, it's best to upload it.
- What settings do you use? If you're not an OpenMW team member, it's best to upload your
settings.cfg.
- Where is the in-game location this problem can be observed?
Arrille's trade house