Crash on exit when unresolving containers with scripted items

  • What is your operating system?

Linux Debian Trixie

Host bridge: Intel Corporation Tiger Lake-UP3/H35 4 cores Host Bridge/DRAM Registers (rev 01)

VGA compatible controller: Intel Corporation TigerLake-LP GT2 [Iris Xe Graphics] (rev 01)

  • What version of OpenMW are you using? If you used a bleeding edge build, state the exact revision used.

OpenMW 0.49 branch 164563f5

  • Do you use any mods? If so, does the problem also occur in a clean vanilla install without any mods?

MOMW Vanilla Expanded + some changes

  • What are the exact steps to reproduce the problem?

Run the game in test mode, play a few minutes, exit.

  • What did you expect to happen? What happened instead?

I expect a clean exit, but got that:

[20:47:05.046 I] Quitting peacefully.


*** Fatal Error ***
Address not mapped to object (signal 11)
Address: (nil)

Generating /tmp/openmw-crash.log and killing process 4199, please wait... 
warning: 56	../sysdeps/unix/sysv/linux/x86_64/syscall_cancel.S: No such file or directory
/home/myo/bin/OpenMW: line 3:  4199 Killed                  ./openmw

The crash log: openmw-crash.log

  • Are there any error messages in your openmw.log file? If you're not an OpenMW team member, it's best to upload it.

openmw.log

  • What settings do you use? If you're not an OpenMW team member, it's best to upload your settings.cfg.

settings.cfg

  • Where is the in-game location this problem can be observed?

Arrille's trade house