Disable shaders 'in place' in Post Processor HUD
Feature suggestion for GUI, Shaders.
Currently disabling a shader removes it from the Active list. Re-adding it does not put it in the same place, making it hard for new users to apply shaders in a good order without knowing to keeping external notes beforehand.
My suggestion would be to add a 'in-place' disable. This could be as easy as a tick box next to the shader name, or a button in the configuration to toggle its use (eg next to the "reset shader to default state").
I think this would greatly help temporarily disabling a shader for diagnostics, and even exploration to see what a particular shader is doing (rapidly enabling and disabling a shader to see how it changes).
I'm hoping this suggestion isnt particularly complex - it could be a single boolean added to saved config, and as I understand the shaders list and compilation is managed a layer or so down.
Sample screenshot from ReShader:
I know this is getting into very fluffy QoL stuff, sorry. It was a hullova scare when I had to restore the config from scratch, and scrambling around to find the correct folders
My appreciate the consideration
~~ generrosity