activateBy, onActivated and if onactivate==1
OpenMW0.49 on Ubuntu
An object activated with ```activateBy``` can't trigger the ```onActivated``` engineHandlers if the object check ```if onactivate==1``` in his mwscript.
OpenMW0.49 on Ubuntu
An object activated with ```activateBy``` can't trigger the ```onActivated``` engineHandlers if the object check ```if onactivate==1``` in his mwscript.