Lua: Expose NPC AI settings (fight, alarm, flee)
The NPC AI settings are fairly important, determining if a NPC will fight, or report you, or flee.
It could be exposed either as a table returned by types.NPC, or added to types.NPC.stats
The NPC AI settings are fairly important, determining if a NPC will fight, or report you, or flee.
It could be exposed either as a table returned by types.NPC, or added to types.NPC.stats