OpenMW-CS initialising Skill and Attribute fields to 0 instead of -1 on non-FortifyStat spells

  • Operating System: KDE neon 5.27
  • KDE Plasma Version: 5.27.10
  • KDE Frameworks Version: 5.113.0
  • Qt Version: 5.15.11****
  • Kernel Version: 6.5.0-14-generic (64-bit)
  • Graphics Platform: X11
  • Processors: 8 × 12th Gen Intel® Core™ i3-12100F
  • Memory: 15,5 GiB of RAM
  • Graphics Processor: AMD Radeon RX 6800 XT
  • Manufacturer: Micro-Star International Co., Ltd.
  • Product Name: MS-7D43
  • System Version: 1.0
  • Linux - KDE Neon, based on Ubuntu
  • What version of OpenMW are you using? If you used a bleeding edge build, state the exact revision used.

Version_FromDiscover CS-Version_FromDiscover

  • What version of Morrowind are you using (i.e. retail CD or Steam)? What addons (Tribunal, Bloodmoon) do you have installed? What language is your Morrowind install?

    • Bloodmoon, Tribunal, vflex.omwaddon (where the spells come from, it's all the addon adds at the moment)
    • English, Flatpak Steam
  • What are the exact steps to reproduce the problem?

    • Add spell shown in screenshot
    • Open the game with the spell's addon loaded
    • Look at f10 screen

DebugConsole SpellsInQuestion

openmw-cs.log openmw.cfg openmw.log

Edited by Amargasaurus