OpenMW has encountered a fatal error - when trying to load a saved game from pause or death menu
Describe the issue as detailed as you can. Below is a list of questions that should be answered in the description (if they apply).
- Is the problem OpenMW specific or does it also happen in vanilla Morrowind?// Open MW Spesific
- What is your operating system?// win10
- What version of OpenMW are you using? If you used a bleeding edge build, state the exact revision used. // OpenMW states: OpenMW development (416e8337) .49
- What version of Morrowind are you using (i.e. retail CD or Steam)? What addons (Tribunal, Bloodmoon) do you have installed? What language is your Morrowind install? Steam, English, all addons
- Do you use any mods? If so, does the problem also occur in a clean vanilla install without any mods?, Wabbajack - Path of the incarnate modlist
- What are the exact steps to reproduce the problem? When attempting to load a game from the pause menu, or after death, it get the attached screenshot error. Able to load game from start menu fine
- What did you expect to happen? What happened instead?// Load game. Crash.
- Are there any error messages in your
openmw.log
file? If you're not an OpenMW team member, it's best to upload it. Attached fatal error message - What settings do you use? If you're not an OpenMW team member, it's best to upload your
settings.cfg
- Where is the in-game location this problem can be observed? Avoid vague statements such as "west of town X". Instead, open the console (
`
key by default, the key above Tab), click on the problematic object, then use the betacomment (bc
) instruction to get useful information about the object that you can copy and paste into the bugreport // n/a, all locations
Sorry, there are some items above I don't know where to locate them (Father of 2 with a lil baby, brain function is less) if you need extra info, a link or a quick walkthrough how to get would be helpful. Just trying to get my morrowind fix.
Edited by Ghost User