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Actors can sometimes move while playing scripted animations

No mods. Windows 11. Steam version. Reproduces with a blank settings.cfg.

When playing a scripted animation like idlehh on an actor, the actor should not be able to move while the animation is still playing. Vanilla behavior is to not move while a scripted animation is playing.

If the movementAnimationControlled flag is true when the scripted animation is played, then the behavior is as expected and the actor does not move. For example: https://streamable.com/7hfyvp

However, if the flag is false at that moment, for example if the actor is falling, then the actor will be able to move despite the scripted animation: https://streamable.com/pmiyxv

This flag is refactored in !3482 (merged) , but it does not affect the behavior with scripted animations and the bug is the same.