Make the missing dependencies warning when loading a savegame more helpful
Currently when tring to load a savegame while your plugin load order is missing some of its dependencies; you get this mysterious warning:
The currently selected content files do not match the ones used by this save game.
Errors may occur during load or game play.
Do you wish to continue?
Morrowind has alot going on for it to help dealing with this problem, Morrowind's Launcher shows savegames and has useful information about them like showing the savegame's list of dependencies/plugins, it also highlights if some of them isn't installed/present. It even has a neat feature where you can double-click the save to toggle back the unchecked dependencies if they're still installed. It also logs the missing dependencies.
OpenMW has the savegame's list of dependencies stored in the savegame, and logs the missing ones when trying to load a savegame (and you can view the dependencies/plugins' list in a text editor), the problem is you have to be familiar with OpenMW to know this and it isn't user-friendly/presentable either.
Some of what OpenMW can do here is listing the missing dependencies of the savegame in the warning dialog, or add an additional button/option in the warning dialog to show the missing dependencies in a new widget/window.
Or at the very very least tell the user that they can view the missing dependencies/plugins in the openmw.log, which is in my opinion isn't enough but it's something.