Skill specializations are hardcoded in character creation

openmw ignores the following modification: character -> skills -> unarmored skill -> change specialization from magic to stealth.

the problem is OpenMW specific, it does not happen in vanilla Morrowind.

windows 10 x64.

openmw 0.48.0.

morrowind goty gog 2.0.0.7 english.

Tribunal, Bloodmoon.

no other mods are used.

install is clean.

problem stays in both cases, when using vanilla construction set and openmw construction set

Edited by konstantine darjania