Guards do not become properly aggressive e.g. for dialogue purposes
Guards do not respond to combinations of functions in the Speaker Condition section in the Voice Attack tab of the Dialogue window. Functions "Global Random100, PC Health Percent, Health Percent, Should Attack" together do not work as expected.
- Is the problem OpenMW specific or does it also happen in vanilla Morrowind? The problem exists only in OpenMW
- What is your operating system? Win7X64Ent
- What version of OpenMW are you using? OpenMW 0.48RC9 and latest 0.49 master.
- What version of Morrowind are you using (i.e. retail CD or Steam)? What addons (Tribunal, Bloodmoon) do you have installed? What language is your Morrowind install? I have Russian MTB and Eng GOTY. It does not depend on the version of the game.
- Do you use any mods? If so, does the problem also occur in a clean vanilla install without any mods? The problem occur in a clean vanilla install without any mods. New game or loaded save doesn't matter.
- What are the exact steps to reproduce the problem? Connect the plugin, set the player's health to 1000 and attack the Ordinator in Vivec.
- What did you expect to happen? What happened instead? When your health drops to 500 (50%), the ordinator should shout other phrases about your health. But it doesn't work like vanilla.
- Are there any error messages in your
openmw.logfile? I don't see any errors related to the problem in the log. - Where is the in-game location this problem can be observed? You can use any dark elf guard. voicebugtest.ESP