Sinnammu randomly strafes while running on water
Sinnammu Mirpal, during the escort for quest Ahemmusa Nerevarine, will frequently strafe to the side at random while on water.
settings.cfg
[Camera]
viewing distance = 14336
auto switch shoulder = false
deferred preview rotation = false
preview if stand still = false
field of view = 60
[Cells]
exterior cell load distance = 1
preload num threads = 3
preload doors = true
[Game]
best attack = true
show owned = 3
can loot during death animation = false
followers attack on sight = true
prevent merchant equipping = true
show effect duration = true
show enchant chance = true
show projectile damage = true
show melee info = false
NPCs avoid collisions = true
actors processing range = 7168
use magic item animations = false
classic reflected absorb spells behavior = true
[General]
anisotropy = 16
texture mipmap = linear
[GUI]
hit fader = false
menu transparency = 0.891289
color topic enable = true
[Input]
toggle sneak = true
always run = true
allow third person zoom = false
camera sensitivity = 0.319052
enable controller = false
[Map]
global = true
allow zooming = false
[Navigator]
enable = true
wait until min distance to player = 0
[Physics]
async num threads = 1
[Saves]
max quicksaves = 2
timeplayed = true
[Shaders]
radial fog = true
apply lighting to environment maps = true
lighting method = shaders compatibility
antialias alpha test = false
soft particles = false
auto use object normal maps = false
auto use object specular maps = false
auto use terrain normal maps = false
auto use terrain specular maps = false
max lights = 32
[Shadows]
actor shadows = false
enable shadows = false
object shadows = false
player shadows = false
terrain shadows = false
shadow map resolution = 2048
compute scene bounds = bounds
[Sound]
music volume = 0.241424
master volume = 0.270227
sfx volume = 0.390939
voice volume = 0.578358
footsteps volume = 0.20172
device =
hrtf =
hrtf enable = 0
[Terrain]
distant terrain = true
object paging active grid = true
object paging min size = 0.01
[Video]
fullscreen = false
resolution x = 1920
resolution y = 1080
vsync = false
antialiasing = 8
framerate limit = 144
gamma = 0.989809
window border = false
[Water]
reflect actors = true
refraction = true
rtt size = 2048
shader = true
reflection detail = 2
rain ripple detail = 1
[Windows]
console h = 0.388
console w = 0.388
console x = 0.306
console y = 0.306
container h = 0.428
container w = 0.375
container x = 0.504
container y = 0.455
inventory container h = 0.428
inventory container w = 0.375
inventory container x = 0.126
inventory container y = 0.455
barter h = 0.425
barter w = 0.397
barter x = 0.503
barter y = 0.438
inventory barter h = 0.425
inventory barter w = 0.397
inventory barter x = 0.102
inventory barter y = 0.438
dialogue h = 0.683
dialogue w = 0.503
dialogue x = 0.251
dialogue y = 0.215
inventory h = 0.464
inventory w = 0.458
inventory x = 0.270
inventory y = 0.514
map h = 0.464
map w = 0.458
map x = 0.270
map y = 0.014
spells h = 0.906
spells w = 0.235
spells x = 0.746
spells y = 0.014
stats h = 0.906
stats w = 0.235
stats x = 0.018
stats y = 0.014
map pin = false
stats pin = false
settings h = 0.56
settings w = 0.35
settings x = 0.328
settings y = 0.246
[Post Processing]
enabled = false
[Fog]
radial fog = true