[Lua] Script setting renderers appear when changed in key event
onKeyPress = function(key)
if key.code ~= input.KEY.X then return end
if storage:get('enabled') then
storage:set('enabled', false)
disable()
else
storage:set('enabled', true)
enable()
end
end
When updating settings in the onKeyEvent
engine handler, the renderers appear on screen.
Edited
by
Cody Glassman